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Journey to the Center of the Earth Rezzer (232 prims) Version 5.5

Journey to the Center of the Earth Rezzer (232 prims)
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Terms of Use: Use these items any way you see fit; copy and modify them, incorporate them into your projects, give them away. The only stipulation is: YOU CANNOT SELL THESE ITEMS AS IS!

If you make SIGNIFICANT modifications and improvements (Note: Adding a script or changing the size or texture does NOT constitute a significant change), you are free to offer that value added product for sale.

You can find this item and hundreds more on display at the Arcadia Asylum Library and Freebie Center in Mieville Pond. It's a full sim packed with Pirates, Hobos, Steampunk, Privateer Space, Headhunter's Island, Steam Fair, Merfolk, Underwater Shipwrecks and Sea Creatures and much more. Just click the link below!

See item in Second Life
  • this is a sort of pocket adventure based on the book mentioned in the name. Just
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Trouble setting up
full star full star empty star empty star empty star Posted May 05, 2025 by ChristopheFrozen

This looks like it would be fun if I could figure out how to set it up. It comes with no notecard to help. When I rez it I see no way to enter it. Plus the rez box is buried deep within so its almost impossible to move. A help notecard is needed.

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cool
full star full star full star full star full star Posted April 16, 2022 by dozer42

very nice

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Fun
full star full star full star full star full star Posted October 13, 2019 by MrBizarro

Very well made

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Also a journey back to Early SL. Absolutely wonderful.
full star full star full star full star full star Posted August 02, 2017 by Ellie Edo

This is a work of genius. Every resident should have this experience.
Not only is it huge fun, but it's a glimpse into the no-mesh distant past of SL.

You are initially equipped with a pack of gear which includes a miner's helmet (with candle), and, more importantly, a huge ferocious Elephant gun with a kick like a mule. Trust me, you will need it.

You then enter the vehicle, this a huge drill on the front, that bores its way down to the first caver, where you alight into a murky and dangerous world.

You really do have to fight the various subterranean monsters you encoounter on your way down to the Centre. And also discover the route to take. Each of the sequence of caverns, getting deeper, poses its own threats if you are to make it through. The monsters are threatening but hilarious, and the gun actually kills them , and carves you a way onward, if you are a good shot.

Do not expect sophisticated mesh objects, part of the fun, particularly for newcomers, is seeing SL as it was in the early days when all we had were prims.

So its a history lesson, a scary adventure, and huge hilarious fun, all roled into one.
Find a copy, and DO IT!

You will NOT be disappointed.

Oh, and the GUN..I use it often, in all sorts of adventures. Loud bang, projectile, flames. Great.
If nothing else, go on the adventure just to get that.

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