Updated 3/29/2019 with new UUIDs for RC viewer.
Requires a BakeOnMesh viewer. The standard SL viewer with BoM support has just been released, and support on third party viewers is coming soon.
Also requires an Omega enabled mesh body and/or head.
Don't wait for designers to update their mesh products, just pop this applier on and you're updated to Bake On Mesh compatibility!
This Omega applier will put your default avatar's baked skin texture onto whatever Omega compatible mesh body parts you have.
THIS IS NOT A SKIN! This will just replicate the skin from your base avatar onto the mesh body parts that replace them! If you don't know what this means, then please do not buy this product until you do!
To learn more about Bakes On Mesh visit:
https://community.secondlife.com/blogs/entry/2613-the-bakes-on-mesh-viewer-is-live/
and
https://community.secondlife.com/knowledgebase/english/bakes-on-mesh-r1512/
Nice!
Anyone have a link for the updated viewer to use this product? The link provided did not work. Thank you.
did not work for me
I tried it dozens of times, it would not remove the system skin. I could see it trying in chat, but nothing happened. I was using the signature BOM
Awesome!
It worked fantastic! in BoM SL viewer, no more neck problems, old skins, tattoos, all work great. I think because it's a "work in progress" why people in other viewers wont see me good. They will see the colors and the words "baked on mesh lower" "baked on mesh upper". I was trying it with a friend that was using firestorm.
Let me know if I am correct <3
Works Awesome I love it!! :D
ok so most already have these 2 huds for catwa and Maitreya body hud or their required huds for their head and body they use, all you need is to have those attached along with this hud and have no alphas on and its works Great :D I found, I could do layers of an old skin with my old fave makeup and then use the freckle applier from my applier skin was still on my face, pretty cool . :) Can't wait till Firestorm releases the update to have this in their viewer and it catches on where everyone uses it. Also, they have to have the Linden Baked Mesh viewer in order to see you wearing your system skin on your mesh head. The plus side is no more paying extra for the body skin or fighting with how to the skin on hands and feet to match and avoid the lines from the hands and feet it all blends really smooth.
Works well
Working fine in the latest bakes on mesh viewer (6.3.0.529185). Remove body and head alpha and everything appears as it should.