TEST DRIVE ME FIRST!
(Click the SLurl at the bottom of this listing to try a demo before purchasing)
ITS RESIZEABLE!
This is a custom scripted vehicle with a high attention to detail, including compatibility with very small avatars (Dinkies, Open Pony, etc.), and very large ones. Resize it as you would any prim in Edit Mode.
UNIQUE FEATURES
• Action Mode - Allows you to walk around outside of the vehicle, while still technically seated on it. You also walk to and open doors, to refuel, to load and unload 'GTFO!' cargo, and to pose next to, or sit on the vehicle.
• Castray Suspension - This means it hovers on four, virtual springs that offer a smooth, realistic drive. It also gives the car room above the ground to pitch and roll accurately when reacting to acceleration forces.
• Dynamic Steering - Adjusts based on speed. This car was intended to surround any mouselook driver with a feeling of realism as well as 3rd person drivers (it does not have mouse steering).
• RPM based engine - Simulates a car's engine statistics and applies that to it's performance
• Natural Drifting - Since it's a vehicle simulation, there is no "Drift Mode" setting. A drift occurs if the conditions are right.
• Acceleration Control - Acceleration level depends on how aggressively you shift. (in manual transmission mode). You can also release and repress the accelerator QUICKLY for faster acceleration ("flooring it")
• Cloud Based Odometer / Fuel Levels - Syncs up the odometer of any rezzed car of this model to a remote server. It remembers your fuel level form car to car as well.
• Custom radio with 7 statios of music and commrcials. My Station support allows you to play your own music over radio station preset #8 (included)
• Resizable - Resizable down to very small, or very large
• Always Adjusting Camera - Smooth, reliable camera that adjusts its distance, height and angle as you drive
• Other Features - The mirrors are animated to the cars speed. Most all of the switches and levers work, including the gearshift, parking brake, wipers, horn lever, ignition key, turn signal, visor, etc.
ACTION MODE
It is equipped with "Action Mode" which means the driver can stand and walk anywhere in the entire region, while still technically seated on the car. This keeps your car inworld, avoiding auto-return, as you are exploring while still seated on the car. You also will walk to any door and open/close it if touched while in action mode, and you can pose around and on the car, and your avatar will automatically walk to those spots and sit/stand/pose.
When adding (GFS) fuel to the car, your avatar will stand if seated, and walk to the fuel door and fuel pump to simulate paying it, then back to the car. Once fueling is complete, your avatar will walk to the pump to end the transaction, then return to the car and close the fuel door. Similarly, when loading or unloading GTFO! cargo, your avatar will stand from the car, walk to the trunk and open it while the cargo loads/unloads.
REALISTIC DRIVING
Lots of attention was put into steering, suspension, sounds, and effects, to make this as realistic as possible
AVATAR ANIMATIONS
This car has over 80 animations per avatar. Your avatar will steer, shift, and touch every working button and lever in the car's interior. You will also notice the avatars bodies reacting to drastic acceleration forces on the car, like when running into a wall.
Passengers and drivers can get out of the car (while still seated) and walk to several predefined places around the car, and lean up against it or sit on it, or on sit/lay on the ground. You can also add your own "Actions" and have your avatar automatically walk to spots around the car, and start an animation.
You can also walk freely anywhere in the region while still seated on the car. The camera is a little jumpy when walking, making your avatar look shaky to you, but normal to others. Once/if the jittery camera issue is solved, it will be included in a future update.
REALISTIC SOUNDS
This car has sounds from its real production counterpart. Tires screech and roll on the pavement, brakes squeal, levers and buttons click, engine cooling, along with realistic engine sounds and more. This car can play many sounds at once, and has a library of over 60 different sounds it can make.
FOCUS ON FUN
While the Super 80 was made specifically for mainland driving, it handles sky and race tracks very well, and with little or no steering adjustments needed. It has GTFO! support, and animates your avatar while loading and unloading cargo
CUSTOMIZATION AND TUNING
Included are dozes of liveries in a variety of styles. One can also change the interior color scheme, tires, add or remove spoilers and bumpers, spare tire and the cargo rack. You can also adjust the steering, coasting, braking, transmission and suspension.
See item in Second Life View Video »A Class Of its Own
The best car scripts in my garage, and that is saying a lot. The engine, transmission, and suspension feel to me like driving in GTA, except that it is far more intuitive. Smooth and gentle from the light, or punch the gas and fishtail in first, chirp into second and rock back into your seat as you launch into a fast, but completely controllable drive. No pinballing from side to side. And if you like to drift, this car can do that too, either on the tracks or on the mainland roads just as well. Tune it to your liking. And if you like RP, then the animations in this car will give you those fine visual details. It is like having all my favorite aspects of all my favorite scripts in one car, plus a little more. Very Nice!
The best car I have owned on SL.
The attention to detail in this car is nothing short of mind blowing. The handling is superb, Every little action, from refueling, to braking, adjusting the instruments, the simple act of getting into the car has it's own custom set of animations, making it the most immersive driving experience I've ever had in Second Life. The fact that it's also fully customizable with tons of built in options is icing on the cake. Bravo, and I look forward to future cars released by EXP.
