Ironsight Armaments UZI SMG
Highly Customizable Mesh Submachine Gun
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Superior Quality.
Unrivaled Performance.
Unsurpassed Reliability.
Unequaled Value.
Ironsight Armaments
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---Credits---
Model & Textures - BadPanda
Scripting - Tsume Xiao
Sounds - Tsume Xiao
Animations - Mark Karlfeldt
This weapon has free updates for life.
DEMONSTRATIONS AVAILABLE IN-WORLD
Contact Tsume Xiao with any questions.
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---Feature Description---
1. Attachments
-Magazines
Compact: A low-profile, flush fitting 20-round magazine
Standard: The standard 32-round magazine.
Drum: A high-capacity 72-round drum magazine.
-Stocks
Folded: Metal underfolding stock in the folded position.
Extended: Metal underfolding stock in the extended/unfolded position.
Solid: Traditional style solid stock.
-Grip: Toggles the forward handguards with the integrated vertical forward grip (VFG)
-Suppressor
The suppressor reduces report volume and modifies report signature and changes the firearm to a low-visibility bullet. Attaching the suppressor will remove the bayonet, if attached.
-Bayonet
The bayonet increases melee range, and changes the sound effects and animations of the melee attack. Attaching the bayonet will remove the suppressor, if attached.
-Reflex: Toggles a small, low-profile red dot sight.
-Buffers: Buffer size affects rate of fire and spread
0.25 Inch: Standard Size Buffer. Approx ROF - 600RPM
0.75 Inch: Mid-Length Buffer. Approx ROF - 750RPM
1.25 Inch: High-Speed Buffer. Approx ROF - 900RPM
2. Colors
-Grip Colors: These options are applied to the handguard and pistol grip.
Black: Standard black grip panels
Olive: Olive drab grip panels
Tan: Desert tan grip panels
Gold: Gold receiver and top-cover with black grip panels
Gold w/ Mag: As above, but with gold magazines as well.
-Solid Stock Colors: These options are applied to the solid stock
Light Wood: Basic light wood appearance.
Dark Wood: Wood with a darker finish
Black: Black polymer stock.
Olive: Olive drab polymer stock
Tan: Desert tan polymer stock
3. Animation Options
The UZI SMG offers two choices of animation sets to suit the user's size or visual preferences.
-Two Handed: The basic two-handed stance. The proper way to hold most any weapon.
-One Handed: A single-handed, outstretched arm stance. Made popular by movies and video games.
The UZI SMG also offers specially designed, high efficiency recoil animations.
4. Visual Effects
The UZI features custom made animation and particle effects. These can be toggled for your preference.
-Animations: The specially designed animations allow you to use your choice of AO with the rifle.
The system works to prevent standard AO's from over-riding the SMG's animations.
The system can be disabled should you choose not to use it.
-Particles: The UZI SMG features custom particles for muzzle effects and spent casing ejection.
All particles used are low intensity and do not cause latency (lag) or reduce frame rate.
All particles may be disabled should you wish not to use them.
5. Control & Performance
The UZI SMG features a several functional features to provide you with an exceptional combat experience.
-Combination Keys)
-W+S or Up + Down: This combination reloads the weapon.
-A+D or Left + Right: This combination performs a melee attack.
-These can be disabled if you should chose to do so.
-Quick-Crouch
Upon pressing "C" or "Page Down" the UZI SMG will change between standing and crouching postures.
This feature can be disabled should you choose to do so.
-Velocity Adjustment
Bullet velocity may be adjusted between 10m/s and 250m/s to fit your needs. Suggested Velocity varies depending on use. The default setting is a general purpose velocity.
-Realistic Spread System
The UZI SMG utilizes a dynamic conical spread system to enhance the realistic feel of the rifle.
Different buffers will affect accuracy. Smaller buffers and slower fire rates provide greater accuracy.
Switching to a semi-automatic will increase accuracy.
-Bullets
Outside of Linden Damage combat areas, the bullets will still function as normal.
The bullets are compatible with all collision-based combat systems (DCS2, CCS, etc).
The bullet is low lag. That is the only bullet type that has/will ever be made by Ironsight Armaments.
- Extraordinarily Detailed Mesh Model
- Eight Optional Attachments
- Three Fire Rate Settings
- Stock & Grip Color Options
- Highly Efficient. Low Script Time, Script Count, and Script Memory.
Definitely something everyone should have
I've been using this gun for awhile now and by far it's one of the best I've used, it's small but powerful and also has great accuracy and mobility in combat. The menu functions are fluid and easy to understand and the customization options are excellent, the fact you can change the buffer to decrease or increase your rate of fire is genious, and the 3 different types of magazines are a godsend when you need to "Up the anti" in a moments notice.
The gun comes with a few different colour variants, but are tasteful and compliment the gun well, guns that have a stupid amount of un-realistic colours tend to annoy me/strike me as pointless but this gun does well to avoid that.
The model itself is beautiful and I guess this is in part to the creator actually owning the gun IRL, the textures are excellently done and the wood finish stock with this is just amazing and gives it a nice overall look.
Definitely a gun that everyone should have!
One of the weapons you shouldn't miss.
The Uzi is the perfect solution to the many tactical problems you may encounter on your virtual battlefield. The large selection of attachments and accessories keep every Uzi unique while at the same time serving several roles that other guns fall short in the heat of the moment. Close Quarters? Kick that buffer up to 1.25 and lay waste to everything moving in that short alleyway or hall. Enemy way down town? Drop it into the .25 and cap a guy running down the street, and still have a few more for the other two or three coming the other way. Want to throw some balanced suppression at a corner? kick it into .5 and lock and load that 72 Drum mag and watch them cower! Did I mention it comes in a gold setting, has a silence, and a bayonet? It's adjustable fire rate gives it all the versatility it needs, and being flexible on the battlefield is the key to victory. With the pristine sounds, spot on animations and beautiful modeling, overlooking this gun would be a mistake. Because I don't know about you, but being on the receiving end of this monster would be a sad day.








