VIDEO: http://www.youtube.com/watch?v=zzLkhNtkbMQ
Have you ever wished you could change your ground texture?
Ever spent hours or days trying to create land for a skybox?
Have you ever wished shadows didnt float stupidly in mid air?
Tired of having only 4 textures to choose from on your island?
Introducing JVTEK LandMap, a tool which can solve all these problems
and many more, quickly, easily, and without the need of admin powers!
(See the video link at the bottom of page to watch LandMap in action.)
.
How It Works:
LandMap allows you to change your ground texture by using the power
of sculpted prims. LandMap scans the ground mesh and creates
sculpted prims which precisely cover the existing ground like a blanket.
This allows you to customize and change your ground texture at will.
You can add special effects like glow or shine to your ground.
You can even SCRIPT your ground or apply a media texture to it.
The best part is NO ADMIN POWERS ARE NEEDED!
.
Easy To Use:
LandMap has been designed from the ground up with ease of use in mind
as the #1 priority. You can change your ground texture in just a few
minutes because all of the sculpt making, prim rezing, prim positioning,
and prim texture aligning is done for you. You simply place and size
the scan areas where you want them, lock the scanners, upload the
sculpt images and drag them from your inventory onto the scanners.
.
Selectively Change Ground Textures:
LandMap allows you to selectively customize your ground texture from
a 4x4 meter patch up to a whole sim. Any shape you can make with
parcel boundaries you can also create with LandMap. You are not
constrained to 4 textures per sim, nor are you constrained to elevation
changes like with standard island ground textures. This makes LandMap
ideal for both renters and sim owners alike. Want a little snow or dirt
somewhere but not over the whole sim? No problem! Want to customize
your 512m parcel? You can do all of this easily with this powerful tool.
.
Realistic shadows:
One of the great uses for LandMap is creating realistic shadows.
Have you ever bought a tree that has a tree shadow with it only to find
in dismay that the shadow is on a flat prim and floats in mid air because
your tree is on a hill? LandMap can solve this problem easily by creating
a custom sculptie which will bend the shadow to match the ground shape.
(Example of this is shown in the images section.) This same principle
can be used to create streams or paths that hug the contour of the ground
while using minimal prims. Combining alpha textures onto LandMap
sculpties opens even more possibilities for creativity and realism.
.
Create Skybox Terrain:
Because LandMap copies existing ground into sculpt form you can use the
sculpted prims elsewhere such as in a skybox. This creates realistic
looking ground for skyboxes instead of the lumpy mashed together or 100%
flat ground most skyboxes have and can create a much more realistic effect.
Please note however that due to a technical limitation of SL, sculpted prims
should remain phantom and can not be walked on. If you would like to walk
on your skybox ground you can make a custom area to walk on under the
LandMapped prims out of invisible prims and maintain the smooth clean
and realistic look of the land. This does require more prims, however.
.
Advanced Custom Textures:
Know your way around photoshop? LandMap provides you the ability to
create custom textures and literally paint your land however you see fit.
You can create alpha textures or even animated textures for flowing
streams etc. The possibilities are only limited by your imagination.
(No support will be given for of Photoshop or custom texture creation.)
.
.
Prim Requirements:
For Setup: 1 Prim + (7 Prims Per Scanner Used)
A mininum of 8 prims is required for setup.
Prim count will vary based on number of scanners used.
One prim per scanner used remains when finished.
.
Notes On Sculpted Prims:
Each scanner creates one UNIQUE full perm sculpted prim to upload.
You are responsible for the upload fee on sculpted prims. ($10L Per Prim)
For example, if you use 4 scanners, it will cost you $40L to upload the 4 sculpties.
.
Other Notes:
To achieve the best looking results it is recomended to have terraform power on your land.
While this is not needed to use landmap it helps greatly to fix minor problem areas.
LandMap uses prims to cover your land, if you use a very low draw distance
you may not be able to see all of your ground cover at once.
LandMap can cause minor issues with the rezzing of objects on scupted prims.
Objects can be rezed off the LandMapped areas, then moved onto them and used normally.
- Easily change your ground texture. - NO ADMIN POWERS NEEDED!
- Selectively re-texture your land as small as 4x4m to a whole sim.
- Copy existing terrain for use as landscaping in sky boxes or elsewhere.
- Map areas below trees to make tree shadows follow ground contours.
- EASY TO USE! - Builds, positions and texture aligns sculpties for you.
looks beautiful, not walkable if land is not flat
I love the place where I rent but the landlord insists on having the single most awful texture I've ever seen - it looks like a screenshot of a preview that someone then enlarged to 512 again. I went through the trouble of covering my parcel with landMap and it really, really looks amazing. However, there is no way to keep from sinking into it up to your ankles... unless of course you have perfectly flat land, which i do not. It absolutely does work, it's very, very simple, but if I left them down, everyone that visited me would have to change their hover height. I'm not willing to ask people to do that, nor am I willing to live in the plains... so, I'm afraid this doesn't work for me. I recommend it, definitely, if you have flat or very, very gently sloped land, perhaps.
WOAH
OK... sooooooo i bought this admittedly sceptical... especially since what I wanted to accomplish was SUPER complicated and NOT something that is easy to do with the "smooth" tool as it suggests in terraforming... I build a river with varying degrees of width... its hard to smooth that without undoing your river... well I layed out the map... the first time something happened im not sure maybe i got too close to the sim edge and it bounced... I uploaded like 80L worth of sculpt maps only to realize something changed... begin me doubting further... so i re-layed it out and pulled it away from the edges -- i uploaded the new sculpt maps this time making sure nothing had changed before I hit LOCK... i uploaded them and OMG i almost peed... they fit perfectly O.o -- I had to raise them up to .075 to cover some of the edges from the jagged river troubles... but its so gorgeous... it fits perfectly and now Im in love forever and ever <3 TY TY TY -- best product out there for landscaping PERIOD!!! (oh ps its SO easy to adjust textures too <3)
Why does my landMap Disappear?
I bought this, it wasn't hard to put together, just review the manual first. But my problem is, after i was done it looked nice. I leave come back some of the texture is missing. I log out and log back in and its there.. i fly around come back and its gone. Is this my SL viewer or did I do something wrong?
Amazing tool!
No more clumbsy sculpted prims to cover the ground texture! This tool really works and is so easy to use. And the results are amazing. Thank you, Jathra :-)
ok ok,alright alrighttttt :D
Well i do rent in sl,rent land so as we know we do not have a choise what texture we get,
so finally it's there,landcover costum made! However i must say,it took me a few times to get it right,but the result is stunning and of course of youre choise,a good advice to the next costumer,
before you start and if you are able to have he permission of course,make you land smooth and flatten,it works better,and if not possible,add a ivisible prim under the cover,et voila!
Simply wow!
I'm so damned impressed with this and with the creativity and problem-solving resilience of many in the SL community. Top job. Was simple..if not a bit scary at first, but worked first time. Thank you!