G General

{PA} Neck Blender (BoM and Omega) Include EVOx Version v4 Updated 12Sep2021

{PA} Neck Blender (BoM and Omega) Include EVOx
Details
Features
Contents
Reviews

Note: Soon this product will be off the market but will be transferred to the new store {PANDARCHI}.

There will be a new version of this Neck Blender, but carefully read which it does fit in.

Thank you so much for the business, and hope you will like the new neck blender

New Store:

https://marketplace.secondlife.com/stores/235226

New Neck Blender (SLUV version):

https://marketplace.secondlife.com/p/PANDARCHI-COSMETICS-Neck-Blender-SLUV-Omega-BoM/23488218

---------------------------------------------------------------------

Update 12/Sep/2021
-added Lelutka EvoX compatible BoM
-Updated Omega HUD with tinting and remove tattoo features

This Neck Blender (BoM and Omega Applier) is Unisex (except for dedicated heads like EVOX)

BoM (Bake on Mesh) and Omega ready

Before you purchase:

Make sure your mesh head & body has tattoo layer that have tint features.

Tintable neck blending for classic and mesh avatars. (BoM ready as well)

The Applier is OMEGA

Purpose: To blend the colors between the head skin and the torso skin with a tintable applier to closely match between two different skin tones.

Applies on neck part of the head and neck part from the upper torso in the tattoo layers. (Omega applier)

How to use:

For mesh body/head:
After close color matching of head and body skin, apply the neck blender for both head and body in tattoo layer. Maybe by default, it will appear white but it is tintable

For classic avatars:
Just wear the wearable tattoos and tint to your color matching.

Note: Switch region windlight options since the seam between head and torso can be seen.

If any questions, IM me or notecard me. Willing to help!

PS: The only disadvantage is giving up tattoos/markings or whatever art you probably like. This is just another method to blend the neck colors between the head and the torso since most skins are not compatible to blend to each other.

Fortunately with BoM ready mesh head/body, tinting is available

Video demonstration here:

https://youtu.be/xXgMrfcknQQ

Hopefully it works for you and be satisfied!

Availability:

Mesh Bodies

--------------------------
Slink Bodies

BoM? Yes.
Omega? Yes.
--------------------------
Belleza Bodies

BoM? Yes
Omega? Yes
--------------------------
Maitreya Body

BoM? Yes.
Omega? Yes
--------------------------
Signature Bodies

BoM? Yes
Omega? Yes
--------------------------
Legacy Bodies

BoM? Yes.
Omega? No, but you can drag and drop the texture that is included in the folder into advanced material HUD. Play with the layers.

Note: Make sure you have the edition that includes 'Advance Material Editor' so you can manually apply the neck blender texture in the HUD. Other than that, BoM is available for Legacy.
--------------------------

Post more later in the future

View Video »
  • Omega Applier for mesh head and body
  • Wearable Tattoos for classic avatars and BoM
  • Tintable to blend colors.
Average rating: full star full star full star full star half star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
It blends!
full star full star full star full star full star Posted September 22, 2019 by Aciasblades

The only disadvantage is that I have to give applying any tattoos or make up for neck blending. Otherwise, it works. Thanks for pointing out about the windlight option. It does make a difference.

Was this review helpful?