.::[ Dickins Weaponry Presents ]::.
.::[ Nightwalker Katanas ]::.
The Sword (Fictionalized Roleplay Information)
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The Nightwalker Katanas are a modernized incarnation of the traditional Japanese katana to meet the needs of today's Street Samurai. Forged of Adamantium, the blade can easily slice through hardened cybernetic prosthesis as it can through human flesh and bone. The saya was crafted using a lightweight composite metal alloy making it durable for deflecting attacks or bludgeon your opponent. (not an actual features of the saya.....yet....)
Current Features
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* 5 attack animations per direction.
* 1 sword block move
* 21 custom animations
* Custom sounds
* Single or Dual Wield
* Saya (Sheath) provided so one can be worn on hip or on back with animations specific to its worn location.
* Color changing menu accessed with the HUD
* Show or remove the tsuba (hand guard).
* Training Feedback Mode (Know when you're swinging in range or out of range)
* Hud controls all features or draw and sheath by clicking on sheath or using included gesture. Uses DCS2 Personalized Channel.
* Automatic Updates - Checks for the latest version when you wear it. Sends you the latest version if there's one availabe
Combat Training Mode
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By drawing your sword and touching menu button on your hud, you are given a dialog menu for activating or deactivation the Combat Training Feedback System. What this merely does is send yellow text to you for every hit and missed swing..
See item in Second Life- 15 custom animations
- 3 attacks per direction. 9 Attack Animations 1 sword block move
- Color changing menu accessed with the HUD
- Single or Dual Wield
I was very disappointed to read the latest review for this blade. I've not only used this blade in MANY successful battles, I've had the privilege of testing this sword while in the making. Before commenting on the proc scripts one should investigate exactly how they work. With every strike your sword rolls a random number...if that number is above a designated number, it will proc...if it rolls below it won't. So if you have the cruddy luck of not getting the number needed to land the proc that's not a malfunction of the weapon but just cruddy luck. As for this sword landing procs, I have seen them hit in testing before the sword was release and while in RP in Toxian city as Miho Dagger.
I suggest people who wish to make assessments over items that people labor over for hours and hours on end really understand HOW it works.
*And if nobody's figured out I am Duckie's friend and partner. I've been lucky enough to be there while this sword was made and am very proud of how much detailed work he put in his scripting. I've also tested many other weapons and the Nightwalker truely is the best, low lag, DCS2 Enhanced weapon you will find on the market.
Outperforms and swords costing three times this amount,very fast,menu colour change and draw effects just rock....it's awesome...a must have!
Very fast recharge time on this enhanced weapon. Making a fast and hard hitting blade.