Racing Roads Kit
============
• Carefully optimized physics for best riding experience
• Manually created LOD models for low land impact
• All parts fit into building grid 1m for easy assembling
• Contains textures incl. AO and UV map (you can use them to create your own textures)
Dimensions
=========
Default width of road surface: 22.0 m
Default width of road segment: 24.0 m
The width of these roads is designed for racing speed. It is not recommended to shrink the curved parts, because the physics weight (land impact) can rise in SL. Of course, the straight parts can be resized as needed. Just note that the land impact of mesh in SL always varies with its scale.
If you want to link more parts together, note that the maximal allowed distance for linking in SL is 54m.
Mesh Physics
===========
I paid a lot of attention to creating mesh physics which ensures the best possible riding experience. Thanks to that there is finally no vehicle bouncing or jamming into walls as known from other roads:-)
The physics of these roads is non-convex, because of the side walls which makes the shape concave (non-convex). Therefore the Physics Shape Type must be set to Prim Type (this options keeps the original non-convex shape).
LOD Distance Factor
===============
These roads has manually created LOD models for low land impact and pleasant look, but it is always better to set your viewer to increase the LOD distance.
You can find this option under Preferences - Graphics - Objects & Sculpts LOD (maximal value is preferred).
Excellent racing kit
These roads are amazing easy to assemble, they all align to a 0.5 meter grid so you don't waste any time getting the edges to match - they just magically fit perfectly where they should go! Corners will need some manual alignment depending on their specific angles. A large variety of corners are included as well as pieces that gain or lose elevation at kit standard 10 degrees, allowing for a huge variation in height. A plethora of overpasses are available as well, each of which is exactly half of its counterpart, making assembly a breeze. The 22 meter wide roads are great for very high speed motorcycle racing and are wide enough for car racing as well. The concave physics baked into the mesh help tremendously to avoid an instant loss of forward momentum when hitting a wall.
I highly recommend this kit - it is absolutely excellent.
Can't beat these roads.
Easy to assemble so it's seamless to ride.
Easy to ride, to re-texture, to build with and manipulate.
KatyProxima roads are the best in sl. I have Sky-roads and Racing track and the Loop.
I've bought complete scenic routes with them in.
I've ridden sims with them on.
Nothing compares to how good these roads are.
And such a reasonable price.!
Many many thanks.
best tack bases
I hope so more add on parts. ex) track crossing. bank corner... and more.
why more smaller Reduction scale LI is over 100?
I want know.
Best track
I have been on SL many years, built many tracks for my own use, bought many tracks but i have to say this track is the best i have used.
The pieces fit together very easily, you can make tracks as little or as big as you like.
My overall rating of this track is 100 out of 100 , excellent
pretty good track
wish it had info on it in what parts go best with each other an customer support is well ok but not top. did not expect much help but had try lol an few part it can use to make better an lower prim count other than that its ok not gr9t but ok
Excellent work !
This track works flawlessly. Very easy to set up and no bump between parts ! Not to mention, there are several textures and they all look realistic !
Thank you very much !