Rez many prims without adding to your land's prim count! Rez up to an additional 50% prims over your land's prim alotment.
This tool is designed to rez a single linked object (up to 256 prims) continuously. Because objects set to "temporary" don't count toward a sim or parcel's prim allowance, you can rez as many temporary prims as you want, ignoring parcel prim limits, up to an extra 50% on top of the land's original prim allowance (so for a 1000 prim parcel, you can get an extra 500 prims using this). This device rezzes the object which will be set to "temporary", waits 60 seconds, then rezzes a new one and deletes the old one. Because it rezzes the new one just before de-rezzing the old one, this means you WILL NOT fall through floors, etc. during the transition.
It is copiable, so you can use multiple TempRezzers for multiple objects
Great for:
-Display ships, planes, cars, and other vehicles
-First-land houses
-Intricately detailed decorations (such as displayed weapons or jewelry)
-Tables, counters, and other non-seating furniture
Not great for:
-Seating
-Heavily scripted objects (many types of scripts are okay though, including particle scripts)
Note: This rezzer will only work with objects which you have COPY and MODIFY permissions for, and scripts must be enabled on the parcel.
Note: Raft not included.
Instructions included.
The permissions for the TempRezzer are: Fully copiable, fully modifiable, non-transferable
I used it, it works, but I've found other better temp rezzers since.
Apparent conflicts in written instructions and what appears on the screen. Haven't gotten it to work yet.