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<UTILIZATOR> - Avatar 2.0 - beta

<UTILIZATOR> - Avatar 2.0 - beta
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Make avatar 2.0 Great again!
This is the long overdue fitted mesh update as well as bento face and hand rigging. You can now adjust the shape of your legs, belly and butt to make your shape more juicy. You can also adjust some of the face sliders but not all of them work. Due to the changes to the shape of the head, both old and new avatar 2.0 users that use custom shapes, will need to readjust the size, spacing and depth of your eyes for compatibility.

- About the project -

The project began with a vision of, or more like, a necessity for a better second life avatar model, one that LL failed to provide us with, or even fix any of the major flaws of the current model for years. Now that mesh is a thing on SL, we finally have the power to make that vision a reality. The main purpose of the Avatar 2.0 project was to research and develop the best possible ways to model and rig the the second life avatar, as well as how to make it a true, functional, viable alternative to the painfully outdated system avatar. So that i could apply the things i learned to my future mesh avatars. Over the time lots of new features got added and problems fixed and we are now at version 1.14

- Whats New in 1.14 -

Huge update, avatar 2.0 now partially supports fitted mesh (the whole lower body bellow the waist) as well as bento rigging for the face (not all bento features are supported due to the way the game treats custom joint positions)
Huge improvements to render weight from 32K to just 4.8K (the render weight randomly fluctuates between higher and lower numbers because the whole render weight system is garbage) as well as script optimizations.
There are now 2 versions of the body, A and B. Version A is the normal version witch is 4.8k render weight, and the experimental version B with 2k render weight witch will not work for people running the game on ghetto graphics settings.
A bunch of new features implemented such as normal/specular map support, head customization options and other neat things.
All the existing clothing have been updated to work with this new version, rez your update cards.

- About the HUDs -

The Body HUD lets you easily show and hide different body parts for use with different mesh clothing, as well as easily customize your avatar.
- Press the "Advanced" button under the figure in the main part of the HUD to switch it to Advanced mode, from here you can select what you want to hide in more detail.
- Press the gear icon button to go to the options menu to customize your avatar.
- To load a custom texture onto the body, go to the options menu of the HUD, click ADD and enter the UUID of your texture based on the given example, submit it than click load under the texture preview window.

The Head HUD lets you change your face expressions, customize the head and eyes. It also has a few extra skin customization options that the body HUD doesnt have, such as setting specular maps.
- The L and R buttons on the main part of the HUD and in the options let you select with eye you control/customize.
- Press the gear icon button to go to the options menu to customize your head and avatar.
- The options menu lets you choose different eyebrow, eyelash, skin, lip textures or load custom textures on each of the head components as well as select or load your own specular maps onto the whole avatar.
- To load a custom texture onto the head or body, go to the options menu of the HUD, click ADD and enter the UUID of your texture based on the given example, submit it and it will load automatically.

- Bonus items -

The bonus item box will now contain the older versions of the avatar as well as the UV maps and skin textures for people interested in modding the avatar.
The script commands for hiding body parts and controlling the face expressions are included as well.

For content creators that would like to create clothing for Avatar 2.0, visit this link to get the dummy mesh. https://utilizator404.wordpress.com/downloads/

Always make backups before editing, if you forgot to make a copy and screwed up, use the update card to get a new copy.

- Known bugs -

Invisible LL avatar eyelashes will sometimes show up, messing with your eyes, wear a different alpha if that happens.

If you are having any other problems, please check with the included trouble shooter notecard before contacting me or my associates.

btw the hair in the image is called Robyn and its from a store called "truth"

  • costomizable mesh body
  • HUD
  • mesh clothes
  • 4 breast sizes and 12 skin tones
  • hair not included
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Grr
full star full star empty star empty star empty star Posted February 08, 2012 by Gabriell Windstorm

I do like the idea of mesh.. although i have got to mesh avi right now and nether one works anymore. it last a little then things start to glitch. cloths, body, and invis layer.. I would not recommend going all out with mesh. but i do say try it. maybe in hope one day they can work out bugs and give berth to the best looking avi's in SL...

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Great Work But.
full star full star full star empty star empty star Posted February 06, 2012 by Lordess Solo

I think the creator did a great job on this and I fully understand that it's a Beta....But the color is to yellowish pewk color ...Hopefully when the real model is set for sell....I hope it's way better than this.....I've heard to many creators say Beta Work ..But never launch a new version.I hope this isnt the Case.

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Great, especially for a beta
full star full star full star full star empty star Posted February 01, 2012 by Everian Hexem

I do like this avatar a great deal, though there are some issues I have with it. The skin is very yellow, almost jaundiced looking, and the eyes are a little bloodshot and a bit... blank looking. I was able to tint the skin, and the eyes can take regular eye textures, which I have in abundance, so I was able to alter those to be more to my liking, though the skin is still not perfect tinted. The body is very easy to fit sculpted clothes over. I do wish that the legs had a separate texture from the pelvis, so they could be set to alpha to make wearing mesh pants and skirts more possible. Also wish that the feet on the stockings were separate, like the actual avatar's feet, so they could be worn with shoes other than the default ones. Hopefully there will be some alpha options included in the final version, so we can dress her in a wider variety of things. All in all, really really great for a beta and I'm looking forward to seeing what the release version brings.

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Looks great
full star full star full star full star full star Posted January 29, 2012 by Park Steampunk

The only things I dont like are the eyes and the head.
The head looks too much like a puppet and the eyes are too much "scifi".
But all the rest is perfect.

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Pretty Impressive
full star full star full star full star empty star Posted January 29, 2012 by Melisa Ellison

Functionally, I haven't had much problem with it. Played with the shape a bit (specifically the hip width and knee angle) to make my walking AO look a little less... manly. Visually, something seems off about the eyes. They just kind of stare off into dead space at times. Also, from certain distances, you can see the seems in the skin down the center.

Overall, though, great work for a beta. Can't wait for a release version.

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wow,, i couldnt spot any seams
full star full star full star full star full star Posted January 26, 2012 by rhonin Nissondorf

just a beta? cant wait for release,, well only seams would be the funky pose putting your arm though your chest or some such but thats the pose.

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