- precision, sharp shapes, 2 triangles per face, no flickering;
- LOD compatible, no distortion at distance;
- fast loading, as ultrasmall sculpt maps 0,1KByte and 0,8KBytes;
- ANY regular texture compatible without distortion;
- great for replacing old huge sculpts.
- this is 1.2 updated version with creator scripts for more popular plant textures in SL, thought anyway the same to 1.0 in some plants you MIGHT need to apply rotation 90 degrees, change offset and tilling of texture at sculpt map. But in this version scripts made compatible with more popular plant textures by default. Fixed 4 and 6 scripts for correct tilling.
Thank you for carefully reading this description, as well as our use policies.
If you like item please rate it.
Package includes:
- 4 full perm sculpt maps + bonus;
- 5 creating script (no mod, copy, no transfer);.
- read me;
Notes:
- Main idea of this pack to reduce using SL and yours PC resources.
1 step is reduced size. Comparing to modern sculpt maps that are usualy around 12 - 24 KB per sculpt texture, this ones are 0,1-0,8 KBytes only. It allows to faster loads and use less memory.
2 step, (theory). 3D image consists of many triangles that create you 3D world. More triangles more smooth shape you see, less triangles more angled and flat surfaces. So while this simple sculpt maps are just several flat surfaces why need to use more triangles then 2 per flat surface (2 triangles creates square)?. This sculpt maps made with principle of flat surface no more then 2 triangles. (regular box for example consist in SL from 108 triangles (18 per side x 6 sides). In this pack most complex shape consists of ~18 triangles only (32 triangle map). So try to imagine using this shapes in sim how it reduces videocard work. If you want to check this theory self turn on SL WireFrame mode on (different viewers can have different key combinations for enabling this. In my viewer it is Ctrl+Shift+R key pressing at once. Your screen turns to triangles showing mode. You can zoom to any object in SL and notice triangles. More triangles more yours PC resources need to work. Usually most heavy triangles are sculpt hairs, attachments at avatars and meshes, Compare that with this sculpt maps triangles, you will see why I made this experimental pack. To switch back to normal mode press again Ctrl+Shift+R or whatever keys in yours viewer)
Thought it reduced triangles, sculpt maps still nice texturing with any regular texture.
And bonus is 1 sculpt map of parcel privacy screen. It is the most extreme sculpt shape as only 8x8 size.(16 triangles whole sculpt map)
Creates panorama privacy around parcel. No big reason to use it. as only you need extraslim walls at parcel, by theory of reduced triangles it must be less heavy for video, also not using transparency you will need at regular prim, so it again reduce yours PC work.
As this is experimental pack I am giving it for FREE and FULL PERM. FREEBIE and FULL perm as in RL there are NO CUSTOMER support for that. If you have not enough building skills feel free to join biggest building group in SL (Builder's Brewery and visit their free lessons on building) or just ask yours more experience friends how to adjust texture at sculpt map. Thought it is freebie and full perm - policy of using still exist, written at bottom of this text.
Use Instructions:
This package contains script. To use the script, please carefully follow these steps.
1. Create a prim.
2. Drag the script from yours inventory in to prim;
3. You're done. You now have a newly created, correctly textured object with yours name as creator.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.
Copyright:
You are allowed
- To use sculpt maps AND script in your own creations for your own use and to sell;
- To save sculpt maps in your inventory to keep account, and to keep a safe original.
- To transfer these materials to other grids, or use them outside of Second Life.
Not allowed:
- To upload this sculpts to SL again. It is not because I want to see me as creator, but in case uploaded sculpt will have ANOTHER unique number, so it will just wasting space at server, use additional traffic to download to user computer, and keep more space even in user cache. Lets keep SL as less laggy as possible not using additional resources where it can be avoided. In case of one brake of a rule it is a mizer economy, but in case of many and not only for current item it will be great help to keep our second life smooth.
Wish you nice buildings
Yours, NEKKA (Silk Aeon)
- - precision, sharp shapes, 2 triangles per face, no flickering;
- - LOD compatible, no distortion at distance;
- - fast loading, as ultrasmall sculpt maps 0,1KByte and 0,8Bytes;
- - ANY regular texture compatible without distortion;
- - great for replacing old huge sculpts.
Just great!
Even I can make things look great with these.. thank you :)
Really good with textures
Thanks for another great sculpt. These can be used for different kinds of flowers and work well with trees too. I'm also sure I will find other uses for them too. What more can you ask and they're FREE too. wow :)
hold textures very well!
these are great too and the price canNOT be beaten :)
Sweet Sculpt
Just an awesome product...better than the ones I bought. Thank you Nekka
Excellent
Love this pack so easy to use and fast. So far no problems A++ thanks!
Thanks
Great freebie with much more better quality as other products which I saw for a lot of lindens. Thanks.