◯PLEASE READ BEFORE....
CODE-5 BENTO PYTHON 357 Revolver
12 Different animations...
7 Old Metal 7 New Metal Textures...
8 Old Texture Harnes...
8 New Texture Harnes...
5 Camo Texture Harnes...
Automatic Stand Anim / On - Off....
İntelligent, Low Lag Logic.
>> Rigged Only For [Signature] Gianni Body...
NOT: It's a Accessory Not Combat Gun.
Any suggestions and complaints or to get information about usage, feel free to contact with me from it
10!!!
i love it!!!
Very good
I like this , many thanks, Lady Kelly, it's very cool !
Fun Toy
This is pretty cool creation I was confused at first messaged the creator but never heard back not a big deal as I figured it out. So for anyone wondering the 5 to 10 min listed on the hud is not min it is actually seconds or something else....
So if ya do not want to be doing tricks all the time but want to do them every now and again just set it to a higher number. I hope to see the hud updated with the option to use minutes between tricks.
Very nice mesh very nice animation hud scripts need to be changed to work with timer other then that 5 stars from me good stuff!
It even works for Wild West prop.
This has to be the best prop to animate your gun on rp sims. For example, you can be twirling the gun in your hand right before you draw it. The best part is, this gun also makes the PVP guns you're wearing in that hand spin to!
This pistol is even copy/mod So you can make the gun transparent, then link it and just abuse the good script she made here. Anyway, I'll give it 5 stars.
A good accessory and role-play prop with one issue
This is not a scripted weapon so if you were expecting that, go back and read it's description
This is a prop, something worn that looks good but has some added little goodies to set it apart from other simple gun props. That being the stylized flips and twirls your avatar will do while wearing this item.
The animations for the idle flips are very well done and make for a great bit of flare if your just standing around or role playing a gun slinger.
The one issue I've found though is that the Gun_Hold animation in the gun does not play once drawn. Your avatar, even with your AO turned off, will just stand there with arms at the side.