This system helps you easily calculate and set a sit target for any prim.
Written by Lex Neva:
Instructions:
1. Place the "sit target setter" script into a prim that will get the sit target.
2. Rez the Sit Target Helper.
3. Sit on the Sit Target Helper.
4. Move the Sit Target Helper so that you are positioned exactly where you want the sit target to be.
5. Click the prim you put the "sit target setter" script in.
6. Now the sit target is set. You can use the code the script outputs in a poseball script. Once the sit target is set, you can remove the "sit target setter" script.
NOTE: To use a sit animation, place one copy in the helper and one copy in the base object. If the animation is no-copy, place the animation in the helper first while you position yourself, and then move it over to the base after you click it. Only the first animation in the inventory will be used.
MORE HELP: This is a completely free, open-source system. As such, I am not available to support it. Please feel free to ask for help on the forums.
- saves headaches about setting sit targets of prims, separate or in a linkset
- a great tool by Lex Neva
проблема
Создал три стула, в каждом разная анимация. сделал как написанно. настроил анимации. Нажал на один стул и везде анимации сбились.
Simple and easy
Very simple and easy to put an animation into anything you want. Thank you so much!
Works great
Simple to use and worked better than the crappy L$400 one I bought months ago.
Great little system!
I wanted to just make a prim "sittable" and this did the job! Thanks so much for sharing this great, easy to follow system!