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Jessikiti Texture Changer Script / Color Changer Script Menu

Jessikiti Texture Changer Script / Color Changer Script Menu
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This incredibly easy-to-use script set is capable of producing a professional texture / color change menu system which can be applied to anything that you wish to build in Second Life. There are no editing of scripts or notecards involved.

Large colors list contains 42 varying colours in 10 grouped submenus.

Textures are not stored anywhere in the item's inventory, instead they are stored securely inside script memory, yet can still be applied to any number of prims within a linkset. This method was used because it is not possible to apply textures to linked prims using a single script without distributing textures with copy and transfer permissions (since a copy of the texture has to be transferred from the root prim's inventory onto the surface of another prim).

For an example of items created using this system please visit Deelish-ous Designs and see the new furniture section, or take a copy of the demo version.

Due to RL responsibilities I can no longer offer support for this product. Please try the demo version (which is now a fully functional but no transfer version of the script) before buying to be sure it matches your requirements and works ok for you.

Instructions:

1. Decide which linked prims are going to change texture and which will change colour, then add the identifier scripts into the linked prims (you may wish to do this before you link with Ctrl+L)

2. Place textures that you wish to appear in the root prim's inventory. (You must have full permissions on the textures, but they will be removed from the inventory upon compile and will not be distributed.)

3. Finally, place the menu script into the root prim. Textures and identifier scripts will all be removed from the item and a professional menu will be compiled, containing options for texture and color as required.

Notes:

If you wish for a colour or texture only menu then add only those identifier scripts, menu options will only be added where identifer scripts are found.

The amount of textures that you can use is limited only by script memory, I have not put a set limit on them because it depends on the specific textures as to how many can be loaded. I have tested with 50 textures and it worked fine, though I would say the approximate capacity is closer to 70. Loading too many textures will result in a Stack-Heap collision error upon compile.

Full transfer permissions are permitted on the menu script (which will be the only remaining script after compile). Your creations which use this system, and the associated Intellectual Property rights, remain yours if they were yours beforehand.

Jessikiti's Texture Menu protects against content theft. It allows you to sell your creations without modify permissions whilst retaining customizability. It also removes all your textures from the item's inventory and stores them securely in script memory so they cannot be stolen.

This purpose of this item is to allow multiple linked prim's surfaces to be changed as a group, if you would prefer single prims to change individually with a seperate menu then I have developed a single prim version which will do exactly that. It can be used individually or in conjunction with this product.

keywords: Changer, Colorchanger

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estrella llena estrella llena estrella llena estrella llena estrella llena Publicado May 20, 2008 por Malcolm Morgath

This script is very easy to use, if you are looking for a way to allow users to change the colour, texture or both on your creations, there cannot be a simpler and more user friendly way than using this script.
It does exactly as its author says, no more & no less, and without any complicated configuration or scripting knowledge required by the builder.
The whole process is "drag & drop" & can be done literally in a few seconds, I find it takes longer to find the textures in my inventory than to complete the process of using this system!
The vendors customer service is also excellent, all round an excellent buy.

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estrella llena estrella llena estrella llena estrella llena estrella llena Publicado May 17, 2008 por Masdn Wiefel

Not only does the scripts work as described and perfect, the support is perfect as well, after playing the the demo I sent a note with an option that would help me in my building and using this script, with in a couple hours I had a new script to check out and it woked perfect as well. Thanks Jess

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estrella llena estrella llena estrella llena estrella llena estrella llena Publicado May 10, 2008 por Nami Softpaw

This script is really quite nice. It is simple and easy to use, everything is completely automated. The script is compact and acts quickly. If you're looking for an easy way to fit multiple textures into an item with a minimum of trouble and maximum security, this is the solution for you. I paid 499 lindens on 5/10/2008.

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