Miniature Tree Lights Mesh Pack, Christmas Holiday Builders Lighting Decoration Kit, Full Perm

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Detalles

**There is also a miniature decoration light kit, see listings at bottom of page**

This mesh kit consist of 3 different designs of lights. There are the straight verticle rows, the spiral set and the more wavy pattern set, comes in 2 versions for large or small scale builds for a low impact.

Each set of light strands have 7 materials to color which are mapped in sequential order. There is no need for textures,uv maps or shaders. Just apply the color and glow as you wish.

Each set of lights can consist of anywheres between 280 - 300 bulbs. These are not high detailed bulbs, but more of an overall effect for a low impact. Each model is 1-3 impact depending on scale size.

**Please view the features for mesh pack contents**

Can view this mesh in-world

*** There is a script package that can be purchased separately by copying and pasting this URL. The Dvandva Light Strand Control Script has a hud for easy use.**
https://marketplace.secondlife.com/p/Dvandva-Light-Strand-Control-Builders/4276454?preview=true

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Debugging your LOD settings is something that can and will make all your mesh hold the intended detail better.
Follow these easy steps:

1. Show the "Advanced" menu with Ctrl-Alt-D, or Opt-Ctrl-D on a Mac.
2. Select "debug settings" near the bottom.
3. In the blank space, copy and paste the word:

RenderVolumeLODFactor

4. In the box below, set the number. The recommended setting is as high as 4 to have all your mesh looking as the creator intended.

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All Mesh Created BY:
Anthonys Republic

Mesh & Textures NOT For resale or to be given away.
These Mesh prims may only be used in your creations that are NOT sold or given away Full Perm, Please Respect my work.

**Click Download Instructions To View Our TOS**

Descargar instrucciones Ver el artículo en Second Life ®

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  • 6 Mesh Objects Full Perms
  • Example Assembled Objects Full Perms

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L$300

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Para poder abrir este objeto y utilizarlo, tienes que encontrar un lugar adecuado en Second Life (por ejemplo, un Sandbox).

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