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[exobyte] lyteHUD Comprehensive Texture HUD Versión 1.4

[exobyte] lyteHUD Comprehensive Texture HUD
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lyteHUD - Comprehensive Texture HUD System
[C Series - Content for Creators]
[Latest Revision: December 1st, 2024]

lyteHUD functions with PBR, and allows for fallback legacy textures to be applied at the same time, letting your customers enjoy your work regardless of if they do or do not have a PBR viewer.

Have you watched or experienced people taking hours to setup retexture HUDs, having to copy UUIDs into notecards and put those notecards into buttons, and thought "There must be a better way"? Well, now there is.

lyteHUD is born of the need for a creator friendly solution to texture HUD creation, one that won't sap your time or your will to live, but still offers you powerful tools to get your products doing what they're meant to do.

While lyteHUD does handle retexturing (with materials, naturally) elegantly and simply, it also offers a host of other controls: Glow, Fullbright, Tint, Alpha Mode, Alpha Toggle, and much else besides. It even comes with panels for Glow/Fullbright and Tint, to simplify your life even further.

Tried, tested, and true - this has spent years being refined in the fires of actual content use in large scale brand deployment. Practiced users can create even complex HUDs in a matter of 5-15 minutes.

All-in-one package, no features gated behind higher paywalls - not now, not ever. Any future feature additions will be delivered as free updates.

For a quick overview on how to make a HUD using this system, please see this tutorial video: https://www.youtube.com/watch?v=Qnx8_oQkPQo

For a full list of features, please refer to the product manual:
https://bit.ly/exobyte-lyteHUD

For additional licensing information, please refer to the Script Licensing page:
https://bit.ly/exobyte-License

Ver vídeo »
  • Drag and drop buttons - no fussing with UUIDs
  • One script for the HUD, one script for the receiver
  • All-in-one package, no features gated behind higher paywalls
  • Retexture (with PBR and legacy mats), tint, glow, alpha, animations, and more
  • Create your HUDs in minutes rather than hours
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Did it on the first try!
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado February 03, 2024 por DevonDistrict

Have heard horror stories about other ways to make HUDs and almost considered not making one at all. But figured this 'new way' was worth a shot- and it definitely was! Have never made a HUD before but was able to easily make one in 20-30 minutes with this product. Obviously, next time will be much faster as I was flipping and pausing the YouTube video on the first run. The fact that I was able to make one (that worked) so quickly impressed experienced HUD makers in the room. Highly recommend!

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Excellent HUD and support
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado January 27, 2024 por Arietu Kiyori

If you are making a transition from another HUD system it may be a little difficult to understand but once you read the complete guide you will catch everything step by step! The system counts with a lot of useful and important functions and plus advance ones. The creator is very nice and easy to reach out if you got a problem or if you want to give feedback! Best part of the latest update it's the PBR support (can't wait to try it out :D).

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cute for small stuff, too limited for more
estrella llena estrella llena estrella vacía estrella vacía estrella vacía Publicado December 07, 2023 por Saga Vortex

its easy and fine if you have only very few faces/textures you need to set up. But because you have no way to set up via notecards or scripts, it becomes tedious on projects that offer more customizing parts. It lacks flexibility

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Love This
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado August 21, 2023 por Killer Bae

Super simple to use, and really fast. I decided to switch from another script that took me so much longer to set up my products. Instructions are easy to follow and understand too. I had a functional HUD on my first try! Definitely would recommend giving this a shot if you're looking for a simple, intuitive script that de-complicates the scripting part of your workflow.

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Helpful and amazing at that
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado August 06, 2023 por Scarlet Velvet

Late to the party! I finally got to buying this HUD creating system and I am really glad that I did.
I used to use BOSH for years and the transition from one kind of script-thinking to the other only takes a couple of tries. I doubt I'll go back to using that system, useful as it has been for me all these years!

One request I have is if it might be possible to offer us the Color Picker and Glow texture so that we can use it as a guide to make one that fits our own style of HUDS please?

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My favourite HUD system right now.
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado May 13, 2023 por oop

I've used a few HUD systems over the last couple years. I switched to a BOSH one for material support, then PXL Smarthud when BOSHs alpha buttons failed me.
Lytehud has all the functionality I need in a HUD, and most importantly it can be much faster to setup than previous ones due to it taking textures from the buttons, rather than having to mess with copying UUIDs.
All FACS products from the last 8 or so months to the date of this review have used this system.
I hope an update is ready for when materials arrive, because the new material objects will fit perfectly with the ability to drag and drop textures. I'd even pay for it since creators making huds is kinda a niche market.

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