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Starship Quasar w. docking Lander/Warbirds - v5.1 バージョン 5.1

Starship Quasar w. docking Lander/Warbirds - v5.1
Starship Quasar w. docking Lander/Warbirds - v5.1
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Satori Starships - Quasar A/B

Starships Quasar are 60m length 40m length motherships that rezz a set of warbirds
and civilian transports which auto-dock to designated mothershp lander pads/pods.

Quasar 'B' version has a rear large docking hull on top.

The crew consists of pilot and six gunners, with seating and standing pads for 12.
Landers and Warbirds are a mix of single and multi-passenger crews.

The pilot flies without use of MouseLook mode, which is reserved for weapons aiming/firing.

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Features TOS 5.1: a linux-like, multi-core interpreter with general purpose APIs, scripts full perm.

Update 5.1.A

- Updated Region Display to synch with GridSurvey.com 'https:' requirement.
- SL Landmarks and Pseudo-LM Textfiles are fully support for ship functions.

Fixes 5.1.B

- Cleaner network startup of newly renamed Net-IDs
- Cleaner Give & Take of LMs
- Potential fatal feedback loop in CLI fixed

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TOS Starships

Satori Starships are powered by a virtual OS, which integrates all the various ship's
components into a single coherient system.

Ship's Functions:

Hud accesses all functions, controls and settings.
Manual or Auto-Pilot Flight Sheets
Warp and Pulse Non-Physical engine modes
MoveTo and Pulse Physical (Phantom Ghost Ship) engine modes
Non-Mouselook Flight controls
Full Landmarks and Pseudo-Landmarks support and management
Access to LMs from ship and teleporter systems
Teleport-Tube moves any AV directly to a LM within 1000m
Ships can warp to neighbor sims within 10,000m.
Pilot's map can generate local sim landmarks
Pilot touch panels for major ship's operations
Ship-to-Ship communications (region or grid)
Ship group or war-birds group, local sim chat
Auto-Docking controls on all ships.
Mothership controls for rezzing and docking lander ships
Landers are 7 Transports & 5 Warbirds of mixed types
Lighting controller for inside and running lights
Morphing prims controller for portals openings
Physical Shield lock-down
Multiple weapon types, registered at various damage levels.
Auto-Aim Weapons
Sentry auto-fire supports Group/Self targetting by use of Group Tags.
War / Damage System (hits counter)
Auto Seeker Missiles with firing parameter controls
Hunter / Security Bots
Rezzer also acts as ship chat and remote tools such as 'ping'.

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WAR Module!

All TOS ships are equiped with a Warring Module, a prim damage assessment system with
SFX that fades each prim when hit until it 'dies', to be use in friendly War Parties.

Default battle mode is Free For All / +Regen

-------------------------------------------------

The TAO OPERATING SYSTEM

A Virtual World CPU/OS in Second Life

The TAO OS is written in Second Life's programming language called "LSL".
LSL is specialized in interacting with the simulator's functions and databases.

TOS acts as a micro-controller, using notecards as source code to run programs
that manage and manipulate the data flow between the various ship's APIs.

The TOS System Library of Modules, API documentations and ships' documentation
are available on Google Drive:

https://drive.google.com/folderview?id=0BxYCCWhyQlbPRVZjMHVhU1VDc3M&usp=sharing

Thank you for your interest.

- Satori Taringa

  • 60m ship has auto-pilot capabilities, with landmarks or sim map usage
  • Custom physical/non-physical engine (both have precise and 'sloppy' movements)
  • Pilot and two gunners with access to a variety of ship-damage weapons
  • Hud Menus for all ship functions and touch panels for commonly used commands.
  • TOS 5.1 : a linux-like in-world micro-controller
評価平均: full star full star empty star empty star empty star
  • 5 スター:
  • 4 スター:
  • 3 スター:
  • 2 スター:
  • 1 スター:
Great ship IF....
full star full star empty star empty star empty star 掲載済み 2013/09/05 : AgedRebel

..........it indeed does what is described. I have not found out yet. There is no concrete manual that will show step by step how to fly this ship. Support doesn't seem to exist. U buy it and you are on your own.
Documentation is very poor. I finally got it to get off the ground after pushing enough buttons and I still don't know what I did to get it going.
Example:-- You can touch: --- Captain's Chair Back for 5 Menu Buttons
Not quite. There is nothing to touch at the chairs back. There are some colored squares, 3 of them floating beside the chair, that even though they are all the same color, they all have different functions.
How crazy is that?
Claims 90 prims. I just was ask to leave a Sandbox because they claimed it was 260 prims and therefore exceeding the limit.
From outside, the ship looks great, inside its a wreck. The captains choir looks more like a toilet then a Captains chair.......the Desk I got is useless sitting in the middle of the room taking up space. The rest is empty. Ugly. Lame.
There was supposed to be some sort of sphere with it, I have yet to find that.
Lack of support is really what's killing this project. How can you sell something so complex without a manual or support?
Had I known all this, I would have not bought this ship.
I did buy some other ships and have no problem piloting them since they all came with very clear and precise instructions.
I am disappointed to say the least.

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L$ 1,750

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Satori Starships and Gadgets
販売元: Satori Taringa

今すぐ使用

この商品はあなたまたは Second Life 内のフレンドに配達され、開封された後、使用可能になります。土地やサンドボックスは不要です。

権限:
  • コピー
  • 修正
  • 再販・プレゼント
  • ユーザーライセンス許可済み
自動再配達
土地の負荷: 98