microCTRL Shop Light バージョン 1.1.0
--Re-released June 19th, 2022--
The microCTRL Shop Light is a custom mesh and custom textured light that can be used stand-alone or used along with a microCTRL Power Switch (sold separately). microCTRL lights have settings for classic Second Life "point lights" and also the newer projector light features for Second Life Viewers that have advanced lighting features enabled. Lights are configured by default to turn on at sunset and turn off at sunrise, and can also be controlled by the owner touching them to turn them on or off. Operating the light can be restricted to owner, group, or public (more fine grained control is planned for future releases).
Only compatible with microCTRL switches.
Current features as of version 1.1.0:
Custom mesh.
Hand crafted custom mesh in Blender along with custom created textures (including normal map and specular map).
Only 0.5 land impact for the light (rounds up to 1 land impact if not linked to other objects).
Automatic mode which will turn the light on at sunset and off at sunrise.
Assign lights to rooms by editing their Room ID in the configuration notecard.
Lights will be controlled by microCTRL switches set to the same ID.
Settings notecard.
Most settings are configured via editing a notecard in the light's inventory.
Makes it a bit easier to copy settings to multiple switches by configuring one and then duplicating the light using SL editing tools.
Colour, intensity, radius, falloff, glow, fullbright, projector texture, FOV, and focus are all configured via settings notecard.
Lights can download light settings (point light and projector settings) from switches.
This means if you want to update many lights at once with the same ID, you only have to edit the settings notecard in a switch with the same ID.
Custom sounds.
Each light has support for 3 sounds. On, off, and a loop while turned on. Since most lights typically don't make noise, only a buzzing loop sound is included which can optionally be inserted into a light.
Customizable via notecard.
Don't like the way our light looks? You can create your own mesh, put the microCTRL script in it, and then set the mesh faces in the notecard to tell our script how to interact with your mesh.
You can change how often the timer checks the time of day.
You can change the distance someone must be from the light in order to use it.
Updater ready.
If an update is given, you will only need to rezz the updater object to update the scripts in your switches and lights.
More features are planned after the initial release.
- Custom mesh
- Automatic mode which will turn the light on at sunset and off at sunrise
- Assign lights to rooms by editing their Room ID in the configuration notecard
- Lights can download light settings from switches
- Customizable via notecard
I use this in all of my stores, walkways and rental apartments at my sim.. perfect for casting light when the sun goes down. Very easy config card to alter color of light cast if needed.
Many thanks!