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0.5-1 prim full perm "Chinese Floor Lamp" mesh + sculpt map, any texture Version 1.9

0.5-1 prim full perm "Chinese Floor Lamp" mesh + sculpt map, any texture
Details
Features
Contents
Reviews

- precision shape, no flickering;
- EASY texturing, compatible with multiface sculpts;
- LOD compatible, no distortion on distance;
- creator script included, creates 3D sculpt model with yours name as creator.

Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape).

Package includes:
- 1 full perm (modify/copy/transfer) mesh version;
- 1 full perm* (NO modify/copy/transfer) sculpt map;
- 1 creating script (NO mod/copy/NO transfer);
- 1 full perm texture grid;
- read me;
*full perm because no mod on sculpt not influence object made with it with any restricting permissions.

Notes:
It is 1 prim Chinese floor lamp. Nothing special just simple sculpt with fast loading trick as all my other sculpt maps.
Creator script will make 3D shape with applied texture grid on it (full permission texture grid inside package) This will allows you to understand which part to texture with a paper and which one with a wood.
This package updated with mesh version of absolutely the same shape of the lamp. Mesh version cost half of a prim, it means two of mesh linked lamps will take only 1 prm from yours land, while sculpt will be one lamp 1 prim, But sculpt version still can be in use if you planning to make lamp huge size, when mesh version prim cost can "raise to stars". As well as mesh version is multi-face, It means it does not require making any custom texture, ANY texture you have in inventory, upload from Internet or purchased on market will work on mesh version. For sculpt version as you remember requires to create special texture in external graphic editor.

Option:
Current sculpt map compatible with multi-face sculpts (2 faces per sculpt). There are no official support by LL as well no support by me. Please google how to build using it if you interested. This technology allows to use ANY texture absolutely the same to mesh version on separate faces of current sculpt. So keeps time from creating special texture.

Use Instructions:
- This package contains scripts to create sculpt version. To use the script, please carefully follow these steps.
1. Create a prim.
2. Drag the script to the contents of the newly created prim. Done
3. Save colorful grid texture on hard and upload it to yours favorite graphics editor, Do yours work with creating custom texture. Upload in SL and apply on sculpt version of lamp.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.

Attention:
-I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by check/uncheck the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LoD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
- Mesh version cannot be changed creators name, this is how SL works. On resizing, LI (land impact number of prims can increase greatly, for huge sizes use sculpt version).

You personal license allows:
- use content of this package as parts of yours buildings;
- keep in 1(one) of yours alts.

You not allowed;
- To sell, share, gift, transfer contains of this package as any sort of data to any other person;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering;
  • - EASY texturing, compatible with multiface sculpts;
  • - LOD compatible, no distortion on distance;
  • - fast rezzing as only 12KB map.
  • - creator script included, creates 3D sculpt model with yours name as creator.