1 prim full perm "Low Lag Red Tulips Field / Meadow" sculpt map, any plant texture PROMO Version 2.0

Details Features Contents Reviews (58)


Thank you for attentive reading description and policies of using.

Package includes:
- 1 full perm (copy/NO modify*/transfer) sculpt map;
- 4 (NO modify/copy/NO transfer) builder scripts;
- read me and personal license.
* full perm because no modify on sculpt no how influence full permission of the object, no modify requires to prevent save on hard disk that is anyhow restricted by terms of this sculpt map using.

It is 1 prim sculpt field of flowers, grass, anything you like even trees. Pictures of old version, updated version is twice of density.

Comes in 4 variations of different texturing include alpha fix. 2x1 prim building scripts, and 2x2LI scripts.

2 LI means, even if field self still 1 prim, uses same sculpt map, it uses alpha masking to prevent alpha bug happening, that is problem in many 3D games. But wait, even if sacrifice 1 prim, in addition to no alpha bugs, it is drastically less cost in rendering, up to 4 times. It means higher fps in area for everyone. And... also great bonus, you may link some very SIMPLE regular prims or very simple meshes, up to 3 additional prims and overall cost of 2 prims not changes, even if linkset is 4 prims. Don't raise yours hopes even if you link 1 prim it may not keep prims, but try, in time you'll figure what you can link to keep prims. Usually it is very basic regular prim like cube or cylinders (not hollowed or cut) and some meshes, creators of which were thinking about prim cost.

There are another differences in name of scripts - LOW and DEFAULT.
Reason for that if you are in middle of field using hundreds of surfaces textures applied you may suffer from heavy fps drop when using max graphics settings. Not usually a problem for obvious reason, those who use max graphics have power machine to not notice problem, those who have no powerful machine use intermediate settings, so it will not impact them cause what cause that issue in SL disabled, but for those whose set max graphics above default recommended it maybe an issue. So for that reason try to use real height of such fields at max to lowest human shape in SL. It will drastically decrease that effect. In that case using DEFAULT is good.
There are sometimes textures of grass or flowers where object on texture is only in bottom part of texture. Keeping in mind what said above, you may want to use scripts named LOW. That is where such textures good to apply.
As additional bonus it will require less rendering. cause by default height of field will be twice less then default with same visual result. Remember it only works on textures that have visual only at bottom part. top part is full transparent.
Technically there are no other different in script other then apply different adjustments of texture. You can ad may do adjusts manual in texture tab of field to perfect yours field with other texture, but scripts not only to reduce time of building, it also for those who have no idea how to build. So that is only reason to provide experienced knowledge, other then provide one script and let you figure it.

This field compatible with ANY regular plant texture, although I give no warranty any plant will suit yours visual taste.

How to:
- Create prim.
- Drag and drop script on to newly created prim.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator.

- All textures property of their creators. But script makes textured object.
- This sculpt maps supposed to be working with texture repeats 256 and more. If yours viewer not able to set repeats like that please choose any third party viewer, or use texture repeats scripts.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

FAQ for new builders about what is sculpt map:

You personal license allows:
- use content of this package as part of yours own creation, for sale as soon as it is not full perm;
- keep (not use) in 1(one) of yours alts,

You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
NEKKA (Silk Aeon)



  • - precision shape, no flickering or broken angles;
  • - LOD compatible, no distortion at distance;
  • - fast rezzing as only 12 KB sculpt map;
  • - creating script to autocreate object with yours name as creator included;
  • - ANY regular texture compatible.

Reviews (XX)

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Posted March 25, 2019 by AdiliRoge 5 stars

This is perfect. I drop the script in any prim and it makes the prim look exactly like the picture. I like it so much I bought several and put the flowers and grasses all around my yard. :)

Thank you Silk!

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WoW Amazing

Posted October 25, 2016 by Gwendlynne Abeyante 5 stars

Thank you so much

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  • 4.97 stars Reviews (58)

  • Permissions:
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