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Rock II

Rock II
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NOTICE : Please first check the inWorld store for this item to see if it is available as a %63 OFF Discount opportunity.

((InWorld Store items restock randomly so check back occasionally for new discounts and Gifts. Note that discount items are available in a limited quantity and limited duration each month. Although higher tier items are also randomly available for discount, they are available for a lot shorter duration with a lot less quantity limit per month.There is a chance the specific item you are after may not be available in the shop discounts for weeks or even months, but since they are randomly stocked with different listing probabilities, it is always better to check from time to time.))

A Real Rock which, for the increased detail effect uses 4 x 1K textures while costs 1 land ipact at 2.0 meters width, and because of the high detail and low impact, it can also be used to create larger, mini cliffs or hills.

Object uses the Normal Map feature thus is effected from in game light and reflections as if it is a High resolution 3d mesh while keeping its low resolution land impact. Statue also has a BakedLight and inWorld Light versions.

BakedLight versions has a static lighting baked on them while receiving specular shine and reflections from in game lights. These will stay lit even though there are no lights around.

InWorldLight versions get the lighting from in world light sources in adittion to receiving specular shine and reflections from them. These will appear unlit when there are no lights around.

Included versions are listed below;

-Rock II BakedLight
-Rock II InWorldLight

Object has a Land Impact value of 1 at 2.0 meters of default width. However the Land Impact value changes depending on the size. Following are the example states of LI values at different heights.

5 Land Impact at 4.0 meters
33 Land Impact at 10.0 meters

It has Copy permissions, but No Modify and No Transfer. However it comes with a resizer script which lets the user adjust the size and delete the script when done.

Veja o item no Second Life
  • Baked Light and Dynamic Light options
  • High Detail Light and Reflection with the use of Normalmaps
  • Realistic Detail and Lighting
  • Low Land Impact
  • Resizable
Classificação média: estrela cheia estrela cheia estrela cheia estrela cheia meia estrela
  • 5 estrela(s):
  • 4 estrela(s):
  • 3 estrela(s):
  • 2 estrela(s):
  • 1 estrela(s):
Excellent Rock But Needs to Be Put on Mod
estrela cheia estrela cheia estrela cheia estrela cheia estrela vazia Postado(s) 01/12/2019 por Prokofy Neva

This is likely the best rock in SL. The best I have every seen, anyway. "Inworld Light" works best for me. I put it on "Max" to make a giant cliff. Yes, this is 116 prims but it is beautiful if you have the room (I do for now, in Crespo, come see, it fits with the pink mountain). The only problem is that on "Max," the rock cracks and allows in light. That's not so terrible (you can mix them with others) but this brings me to my chief critique of korazen: he does not put items on MODIFY. This is vital because it enables you to easily enlarge or shrink items without having to click "10%" a zillion times. It enables you to make it fatter if necessary. You can click "stretch textures" as you do this and it looks fine. It does not destroy any artistic vision. There really is no justification not to put "mod" on these items and join the rest of the world. These items should be used and seen and they can't if they remain on "resize" only with no mod.

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Perfect
estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia Postado(s) 10/12/2018 por NinaKoli

The textures are wonderful! Perfect for beach landscaping!

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