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3DM Chimera Snake Tail 2x

3DM Chimera Snake Tail 2x
3DM Chimera Snake Tail 2x
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~~ THIS IS THE 2X SIZE for HUGE AVATARS ~~

**Update 2202.13 --
* new "no arms" Sit animations
* now includes Update Checker for automatic updates
* 3D devKit now available
..........................................................

This is a rigged bento tail, with an articulated tail tip attachment point, and an unrigged mesh head (with movable parts), to give you a classical chimera tail.

The head animates with the tail-body, and is scripted to be able to open its mouth, flick its tongue, blink its eyelids. Oh, and it can talk. And hiss!

As a bonus, there are two flexi tail tips (one with the diamondback rattle). The Action HUD will let you rattle your tail. (Even if you have your head attached. Who am I to say your snake brains don't rattle?)

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*
4 Semi-Realistic Textures Included:
Green Viper
Black Mamba
Copperhead
Diamondback
+ Tintable Base texture.

*
Advanced Materials!
Turn on Advanced Lighting to see the shine and normal (bump) map.

*
18 Animations
AO plus Action HUD lets you pose your snake, put it to sleep, hiss, and strike!

*
3 Diameters per size
Thick, Medium, and Thin (with matching heads and tails.)

NOTE: make sure you are purchasing the size you wanted: 1x, 2x, 1/2, or 1/4. Or get the All The Tails box!

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** COMPATABILITY **

1: If you have a rigged avatar that has its own tail, that rig may override the CST rig.
2: If your rigged avatar uses animations with keyframed locations, it may distort the CST.

IF THIS HAPPENS: switch to the AO_Quad, which uses a bone lock animation (or edit the default to set the ST-URD* animation as the Background). Click and hold on the invisible sphere at the base of the tail to get the menu to Load an AO.

Each tail also comes with a "fix" gesture, to reset its bone positions.

If this does not solve your issues, I'm afraid there's nothing more I can do.

*** TRY THE DEMOS!!! ***

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THIS IS NOT FOR ANIMESH.
The head will NOT work with animesh. All you will get is a stumpy-ended tail. (If that's what you want, then okay, I guess. ;) )

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Note: It has been brought to my attention that snakes DON'T BLINK! (whoops... i must been thinking about frogs... ::ahem!::)

You can fix this easily with any of the following methods:

1: edit the head(s), go into the 'eyelid' link, and delete the script therein. (yes, it's full perms, it's fine.)
--OR--
2: make the 'eyelid' link 100% transparent.
--OR--
3: throw the head(s) on the ground and unlink the eyelids altogether.

Remember! IT'S MOD! ;D

Also! If you want different eyes, or eyes facing a different direction, you can replace the mesh eyes with... well, anything. Spheres if you want. Baked eyes. Googly eyes....
;)

See item in Second Life View Video »
  • 4 snake textures + tintable base
  • Tail AO (with option for Quads)
  • Works with (almost) any avatar*
  • Works with any tail animations
  • Works with tail position adjusters

L$ 666

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This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.

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Mesh: 100% Mesh