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{ACD} Perfectly Innocent Pretty Princess Block Set PG

{ACD} Perfectly Innocent Pretty Princess Block Set PG
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*Due to RL health issues, the inworld store has closed. All {ACD} items have been retired to the marketplace.

I'm a total Princess and while I'm no longer little I still love pretty things and playing with toys. So, I thought it high time to make a set for all of us grown up Princesses. A lot of you suggested that my next set of blocks be a bit larger, so I made these bigger and you also wanted some more animations so these have all the things you loved from my original Babygirl blocks, plus, some all new animations including coloring and sipping tea solo or with a friend and some MMF, FFM & FF Cuddles!

22 LI For Full Set
(Please note rezzable props can add up to 15 more prims when rezzed.)
Copy/Mod
Mesh/Materials
Experience Enabled
Texture Change
114 Total Animations In Set

Blocks: 9 LI
2 textures, pretty wooden blocks and a fully white tintable version.
13 Solo playful animations
8 F/F Hanging Out animations
9 Synced female & male sits
5 Dances
8 Couples sleeps
13 Mix Cuddles
13 Standing Cuddles
23 Laying Cuddles
5 F/F Cuddles
5 F/F/M Cuddles
5 M/M/F Cuddles

Cardboard Time Out Crown: 2 LI
7 Solo Time Out Animations
3 textures (Pink, Tan & a White that you can tint to any color you desire.)

Wall Drape: 2 LI
With and without shadow, touch for menu.

Rug: 2 LI
3 Textures

Coloring book: 2 LI
2 textures

Box of crayons: 5 LI

PROP TEXTURES:
Tea Mug has 23 drink top textures
Bear has 5 textures

I included an unrigged toy crown to wear because, well....every Princess needs one! You can move and resize it through the SL edit menu!

*There are no pose balls, just right click & sit to get animation menu.

*The item(s) is experience enabled, see accompanying note card for instructions. Basically, in this case a prop from a piece of furniture will be able to automatically attach to you, but only if YOU agree to it and it only takes allowing it once, it helps make things more immersive. See accompanying note card for instructions on how to set it up.

*This uses the materials feature. If you don't enable Local Lights and the Advanced Lighting Model in your SL graphics settings and make sure you have a light source nearby like a lamp or fire that throws off light you will NOT see the shine from the materials feature. Please make sure to enable those settings, if you don't and the item doesn't look like the photo's it's because of that, not because of a problem with the item(s).

*Changing the size of mesh can impact the amount of prims it takes up and will also mess up animation positions.