Congratulations on your acquisition of AlphaTech's Deadfall Trap Module. (Module 1)
This item is the end product of many days of research and development.
Use it well.
We believe that you should feel secure in your home/base/hole in the ground and to assist you with that feeling we have thoughtfully developed various PDM modules(Perimeter Defensive Measures) for your security.
This variant is the Alpha Deadfall Trap Module. (Module 1)
Just remember...
...X marks the spot.
-----------------
Damage details
CCS Damage
150 Direct Impact
50 splash damage out to 10m
+++ 20% chance of ONE of the following effects +++
Loss of 1 Racial Point
10 second Daze
15 second Weaken
7 second Berzerk
As a wildcard, we've included the chance of a GIFT of 100 Stamina using the same probability factor as the other effects.
Time between trap re-activation - Variable, between 30-60 seconds
***IMPORTANT***
This is not a weapon to wear, if you try and be a clever dick and wear it, it will detach and inform me.
~~~
Features:
High detail, low lag, optimised scripting for best possible performance under all conditions
Free updates for life
Dialog driven for simplicity
Multiple modes - Test, 5 mins, 30 mins, 1 hour, Permanent
Multiple object types - Piano, Safe, Rock fall, Weight, Donk, Random
~~~
Quick start instructions
1. Rezz the box, open it and copy the contents to inventory.
2. Find the folder called '+AlphaTech Deadfall Trap (v1.0)'
3. Rez the object called 'X (Deadfall Trap) v1.0' - onto the ground.
Because X marks the spot right? ;)
4. Select your desired trap options
5. Optional - Put out some warning signs (also in the folder)
pieges excellent qui surprend et son prix est raisonable