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Ardo's SCAR-L SOCOM Mesh Version 1.5

Ardo's SCAR-L SOCOM Mesh
Ardo's SCAR-L SOCOM Mesh
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Ardo's SCAR-L SOCOM Mesh.

This weapon is designed for all collision combat systems like BNWCS, CCS, ECS, XRPS and LLCS.

To use the weapon you need to Wear (or preferably Add) both the Draw and Sling versions.

The Sling version is optional to wear, but it interacts nicely with the Draw version.

To fire the weapon you need to be in Mouse Look. To enter Mouse Look you must click anywhere in-world and press m. You may also use your mouse wheel to enter Mouse Look by simply scrolling it forward.

Weapon Commands:

All commands work in local chat and on Channel 5.

To send a command to Channel 5, simply prefix it with /5 i.e. type /5 sling in Local to sling the weapon.

Type the following commands into Local:

* "d" or "draw" to draw the weapon (or activate gesture Draw F5).
* "sling" or "s" to sling the weapon (or activate gesture Sling F6).
* "r" or "reload" to reload the weapon (or activate Reload F9).
* "vel.250" or " vel:250" to adjust the muzzle velocity of the weapon.
* "nofx" to disable special effects.
* "fx" to re-enable effects.
* "single" or "semi" to enable semi-auto (or activate Semi F8)
* "g" to Fire the Grenade Launcher (if fitted and Enabled).
* "a" or "auto" to enable full-auto (or activate Auto F7).
* "db" or "damage" to Arm the Standard damage round.
* "tb" or "training" to arm the training round.
* "ldb" or "lagless db" to arm the lagless damage round.
* "sil" to toggle the silencer on/off.
* "help" to obtain this notecard.

Along with chat commands the rifle is also menu driven; simply click the rifle when drawn to explore the menu.

Crouch, Prone and Standing animations. These Animations can be toggled by hitting Page down or through the Menu.

Adjusting Spread.

In each of the Rezzor scripts there is a line with the word llFrand(0.8). If you wanted to increase the spread you can do this by making the llFrand(1.0) in each of the rezzors 1-4 or to decrease it make it llFrand(0.25).

When originally tested this script set ran an idle script time of 0.036 which is incredibly low for a weapon with so many options.

The fire rate is insane! The Bullets have been re-scripted to cope with lag better, preventing locked up bullets. They also use a collision filter that when/ if the bullets collide they do not die by colliding into each other, meaning all your ammo makes it down range and on target. Also every time you reload, the weapon checks the sim time dilation and adjusts the fire rate to best fit your situation.

Specifications:

Chambered for: 5.56×45mm NATO
Feed system: STANAG 30 round box magazine

Weight: 3.29 kg (7.3 lb)
Length: 889 mm (35.0 in) stock extended, 635 mm (25.0 in) stock folded
Barrel Length: 355 mm (14.0 in)

Action: Gas-operated (short-stroke gas piston), rotating bolt
Rate of fire: 625 rounds/min
Muzzle velocity: 2,870 ft/s (870 m/s)
Effective firing range: 500 m (550 yd)
Sights: EOT 512 Holographic

If you have any comments, questions or concerns please drop me a note card.

Happy shooting,

Ardo Topaz

L$499

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

This item contains wearable items for your avatar.

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Mesh: 100% Mesh