Atlantis Gateroom Package [ tagSciFi ] Version 2.0

Details Features Contents Reviews (2)



Thank you for your interrest into our new Atlantis pack.

This version contains a whole new gateroom and rescaled for the pleasure of the eye and role-playing.

Content :
-Atlantis Gateroom with Control Room and Conference Rooms
-Working Doors (script door version 3.0)
-Table and chairs for the conference room.

Prim count : 704 prims unfurnished.

Rezzer :

We recommend to rez first the gateroom, place the rezzer 150m above the floor if you expect to rez teh tower. If not, just put it where you want. Be sure to have enough space around the rezzer put it almost in the center of the parcel.
Why "almost" because teh rezzer position is the gateroom stairs which is not exactly the middle of the build.

How to use teh rezzer :

1.Click it to get the menu
2.Click on rez
3.Once you're happy with the position, click on FINISH.

Scale :

The gateroom footprint is 60m by 60m

The gateroom was design to accept tall avatars like 2.0m and above.
We do not recommend re-scaling it otherwise it could break primitive movements (doors and hand device)

Permissions :
Most of the build is mod permission enabled in case you want for exmaple to change the color or remove some parts.
The scripts are not editable or transferable, as well for the doors.

Hand Device :
The Hand device is usefull for roleplay or display, to make it appear use the provided Gesture next to the gate area.
Basicly only the owner can get the menu by clicking the device, but you can use owner commands to add other users.

On channel 2 :

add name:name1,name2 add names to the list
remove name:nam1,name2 remove names from teh list
list display current list
memory tells the amount of memory left
reset reset the script (not really usefull & risky)

example : /2 add name:Vala Avro

Graphics :

This build was meant to be seen in Viewer 1 or 2 without over lighting or too much shadows, we hope you'll be satified with it.

We higly recommend to set your LOD Factor to 4.00 on your viewer to see corretly all sculpties in a wide range.

How to set your LOD factor :

1. Open your Advenced menu
2. Open the Debug Settings (Ctrl+Alt+Shit+S)
3. Find the parameter "RenderVolumeLODFactor"
4. Set it to 4.0 or more and push Enter
5. Close the small window and walk around to refresh the new setting.

Gate scale:

As you can see the Stargate must be resized to fit into the Gateroom, i'll be releasing a sculpty pack with a script to resize the gate easly including the sculpties.

Videos :

Vk Labs 2011.

View Video »



  • Gateroom
  • Conference Room

Reviews (XX)

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Great work, fair price...

Posted July 23, 2016 by Leah Leirdrow 5 stars

Very realistic work, it´s like being there. There are some open parts, i think for adding hallways so it isn´t mentioned for stand alone use but one could simply close with a prim or even add hallways to extend it (which i will do). All in all a very good work with many Details, really surprising at that Price. The creator must be a real SG-A Enthusiast ^^

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just like atlantis

Posted September 17, 2012 by hellboy21 5 stars

best gateroom

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  • Land Impact: 704