Auto Movement Script For Non Physical Objects
AUTO MOVEMENT is a non-physical script for automated moving objects. It is far easier to set than other similar scripts. It is good for moving objects (like fish in an aquarium or toy cars in a park).
NO NOTECARDS TO EDIT
NO NEED TO EDIT SCRIPTS
HOW IT WORKS
<> By script:
1. Move & rotate your object around using the INFORMATOR memory script.
2. Insert the EXECUTOR script into your object.
3. Activate your object with the DICTATOR HUD.
<> By HUD:
1. Move around wearing the INFORMATOR HUD.
2. Insert a script into your object that will transmit info from the HUD.
3. Insert the EXECUTOR script in your object.
4. Use the DICTATOR HUD to activate.
NOTE (1): If the object was previously used for movement or if it has other info stored in its database (and does not move properly), you will need to erase the extra info. To do so, just put the 'Auto Movement Informator Deleter' script inside your object and let it do the job. This will also erase all navpoints you previously stored.
OTHER FEATURES:
The DICTATOR REZZER allows you to deploy your object on a schedule.
PLEASE READ THE INCLUDED NOTECARD FOR INSTRUCTIONS.
To set object's speed, just write the speed inside the object's description.
LICENSE AGREEMENTS:
1. This product is for personal use. You can do whatever you want with it.
2. You are allowed to share it with friends.
3. DO NOT sell it as it is. You can sell it in improved versions. Be a merchant, not a thief.
4. DO NOT offer products made with this script as freebies. This will destroy the marketplace and will cause more harm than good.
Have fun!
- Automated movement
- Easy to set
- No navpoint notecards
- No scripting knowledge needed
- Full documentation