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Avatar Testing and Visualization Kit

Avatar Testing and Visualization Kit
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Features
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Reviews

The various tools included in this kit will help you answer questions like:
- How, exactly, does this bone respond to the shape sliders?
- What happens exactly when I mix joint offsets, shape sliders, and animations?
- What bones is that avatar rigged to?
- How does my weight painting hold up at extreme poses?
- Is this animation moving the bones it's supposed to move?
- Which attach point works best at this body position?
- Where are the areas on this avatar that I can alt-cam?

This kit includes an outfit that displays the name and position of every bone in the body (classic, fitted, attach point, and extended bento), and animations to test their movement

It can also be used as a hand or tail to test hand and tail animations, if you don't own a better one

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A Must have tool!
full star full star full star full star full star Posted May 15, 2024 by Aglaia

This tool is a must if you work with skeletons, bones, etc. i use it to understand how stuff like orientations work and it helps a lot.

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absolute godsend
full star full star full star full star full star Posted August 15, 2021 by Very Vanilla

bless you tapple gao you saved my marriage with this

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Get It!
full star full star full star full star full star Posted March 29, 2021 by Bloodsong Termagant

if you're making avatars and don't have this... you need it.
you can see spindly little lines with the developer menu, and try to work out which little line is what bone. or, you can have visible labels!

also handy for trouble-shooting animations.

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Awesome tools
full star full star full star full star full star Posted December 03, 2020 by UnPandaRojo

Thank you for your generosity!

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Nice
full star full star full star full star full star Posted March 18, 2020 by II3ossHogg Blackheart

a lot of work for free. Very kind of you.

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This is a wonderful tool
full star full star full star full star full star Posted October 06, 2019 by Sparkaphat Doobie

I think it could be improved if there was a HUD to control the animations while permitting you to zoom in, maybe a HUD around the screen edges so you focus on the parts.

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