G General

Group Changer HUD Version 5.5g

Group Changer HUD
Details
Features
Contents
Reviews

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The Group Changer HUD has been fully updated to version 5. Highlights include

• The code base has been fully rewritten to take advantage of the new Linkset Data data storage. All the associations are now stored independent of the script in the HUD.

• An updated method to backup and restore your HUD data that does not rely on notecards.

• A more robust method to detect currently active groups and determine if a group change event is necessary based on where you are in the world and your configured associations.

• A new "Manual" mode to allow you more control of when a group changes are carried out. "Automatic" mode still fully supported if that is your preference. Choices are good!

• All new features and update are included in the box, and the instruction manual linked below has been fully updated.

As always lifetime updates and general redeliveries are available from the MP or any convenient Capervend redelivery terminal, depending on where you received your HUD from.

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This HUD will automatically change your active group when teleporting into a region or simply crossing a sim boundary.

• It can be setup to change groups at the Parcel level as well as the Region level

• If a Parcel within a Region and the Region itself are both listed, the Parcel entry takes priority.

• This HUD can also be configured to set a default group, or even unset active group, if no association is found for the region you just entered.

Useful reasons to use this HUD include:

√ To help ensure you are in the correct group for an area before you start to rez or build objects.

√ If you frequently travel to shops or places where contest boards, MM boards, or other objects require a specific group to be active to interact with.

√ If you belong to several roleplay groups and an active group title is used to determine your place within the play area. (Please note that this HUD does not support selecting individual roles/titles inside a specific group)

The HUD can also attach items for a group when that group is set active and detach that item when the group is changed out of. Handy for combat meters in combat sims, or a dance HUD at your favorite nightclub.

+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=

This HUD is entirely menu driven. No need to edit note cards or edit the object to configure it.

• Land+group associations can be backed up to a separate backup tool.

• While not required, the ability export region+group associations into a notecard is still supported as a method to share your land+group associations with alts (or friends). These notecards can be imported into the backup tool.

This HUD requires RLV/RLVa to be active on your viewer. The official Linden Labs viewer does not have this functionality and as a result this HUD will not work on that viewer. I have tested this HUD on the Firestorm and Singularity viewers.

NOTE: Enabling the RLVa functions does not in any way put you or your viewer at any risk. RLVa is safe.

‡ Simply enabling RLV will not invade your privacy, lag your viewer or cause you to breach the Second Life terms of service.

‡ Only RLV(a) object that may directly affect your avatar are those that are owned by you. All other objects in the world require a relay device (owned by you) before they can interact with your avatar.

‡ You do not need a relay device for this HUD to function, and this HUD does NOT act as a RLV relay device and will not allow other object to interact with your avatar.

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Update 18/April/2019
► User Manual fully rewritten.

► HUD/Code updated to v4.12a for general code optimization and to remove the parcel check option. See the update note for full details.

Update 14/Mar/2019:
► Added a visual indicator for the active cool down implemented in the 4.11a update, made some technical changes to the menu. See the owners manual below for full details.

Update 23/Feb/2019:
► The Group change HUD as of version 4.11a is aware of the recent change made to the RLV(a) group change command introduced with Firestorm 3.0.2 and of the pending server changes of the same and works within that new framework as gracefully and as seamlessly as possible.

► See the instructions or update notes for detailed information.

Download instructions
  • Changes your active group on teleport / Sim Border Crossing.
  • Menu driven, no note cardediting needed
  • Can be set to Parcel level detail, Parcel entries have priority or Region entrie
  • Can unset any active group by rule.
  • Can attach/detach objects by group association.
Average rating: full star full star full star full star full star
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The most useful HUD ever!
full star full star full star full star full star Posted January 01, 2019 by AstridLavigne

This HUD adjusts my active group (and tags) when I travel about and it manages attachments too. It is simple to use, non-instrusive and it does not interfere with my SL. Great value, realiable, excellent product.

Try it, is makes SL life so much easier.

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Yes!
full star full star full star full star full star Posted May 01, 2016 by Jayra Magic

A group changer with menu!
Can even RLV block unwanted detach.
Can't imagine an easier way to use.
Becka sent me update after I bought it, with a kind message.
Thank you!

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