⊹˚₊‧───────{ I c h o r }───────‧₊˚⊹
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Release Date ↴
07/13/24
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⊹˚₊‧─────{ Included Contents }─────‧₊˚⊹
Legacy Material Enabled Mesh [Blinn-Phong]
Extensive HUD System for Settings, Controls and Animations
Bento Animated Mesh Head || [Male & Female Neck Seams]
Bento Rigged BOM Tails [Thick & Thin] with Integrated AO system
Bento Rigged Ears || [Regular & Gauged] (Include Tunnels & Plug Piercings)
Rigged BOM Eyes || [Partial & Full BOM]
Cell Shaded Mesh for included Head || Ears [Regular & Gauged] || Tails [Thick & Thin]
Rigged Fluff for Chin & Cheek
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⊹˚₊‧─────{ Animation & Deformer Information }─────‧₊˚⊹
This head and all included contents are bento animated.
⊹˚₊‧─{ Head Animations - 75 Total Anims}─‧₊˚⊹
10 Pre-Set Expressions for quick emotes
Includes On/Off Blink & Nostril Breath FX
Emotive States:
9 Eyebrow Animations - 8 Static | 1 Dynamic
9 Eye Animations - 8 Static | 1 Dynamic
9 Ear Animations - 7 Static | 2 Dynamic
9 Mouth Animations - 9 Static
9 Tongue Animations - 6 Static || 3 Dynamic
Opening States:
5 Eyelid States
5 Mouth States
Deformers:
Eyelash Length - 3 Sizes || Default / Med / Large
Lip Size - 3 Sizes || Default / Med / Large
Nasal Bridge - 5 Deformation States
Chin Bridge - 5 Deformation States
⊹˚₊‧─{ Tail Animations - 38 Total Anims}─‧₊˚⊹
12 Dynamic
12 Static
9 Sitting
2 Running & Walking
1 Hover
1 Flying
1 Typing (On/Off Option)
Number of Animations (Head & Tail): Over 100 Animations
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⊹˚₊‧─────{ Special Settings }─────‧₊˚⊹
in the event that a texture mod from a third party has a rogue alpha...
You will be able to change the masking type manually or via HUD.
Head & Eyelash Alpha Masking Options:
NONE | BLEND | MASK | EMISSIVE
Developer Kits (Provided Upon Full-Release)
RIGs
PSDs
MISC (Texture Dummies / Etc.)
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⊹˚₊‧─────{ Additional Expressive Features}─────‧₊˚⊹
Voice & Text Chat - On/Off Options
3 Blush & Eyelash Styles: None | Type I | Type II
Tears | Snot
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⊹˚₊‧─────{Legacy Material Texture HUD Features }─────‧₊˚⊹
Recolor Controls:
Applier System for Non-PBR (Legacy)Textures
Alpha & Glow Settings
Hue, Saturation & Brightness Controls
Multi or Single Select Controls
Show/Hide Commands
BOM Support: On/Off Settings + Asymmetry
Material Controls:
Specular Hue, Glossiness, Intensity & Environment
*Normals must be done via built-in applier or via applier.
Asymmetry & BOM Supported on:
Head Left & Right (HEAD + AUX 1)
Ears Left & Right (AUX 2)
BOM Not Supported on:
Mouth | Gums | Teeth | Tongue | Blush | Tears | Snot | Eyelashes | Whiskers
Asymmetry Not Supported on:
Mouth | Gums | Teeth | Tongue| Tears | Snot | Eyelashes | Whiskers
Integrated Applier System via HUD:
Offers a variety of options for full- customization of base texture, normals & specular mapping.
This is a manual system or you can build your own applier with the included scripts and instruction manual.
*If you wish to add BOM to other portions of the head you will have to set this up manually.
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⊹˚₊‧─────{Reminders & Other Information}─────‧₊˚⊹
*Note All items from this merchant are modify (not the scripts).
Texture HUDs are provided for ease of access and adaptability.
Additionally, texture HUDs currently only support Legacy Materials.
PBR objects must be tinted manually via Second Life's built-in edit mode.
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⊹˚₊‧─────{ Policies & Other Information }─────‧₊˚⊹
When available, please try a demo prior to purchase.
Refunds will NOT be provided when demos are available.
Remember, bento animated mesh (animesh) and rigged mesh cannot be resized in-world.
All items from this creator will always be copy & modify.
If you are unable to edit your item and it's NOT the scripts inside the product
preventing you from modifying the product; contact the seller and report the issue.
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⊹˚₊‧─────{ Custom Orders & Other Information }─────‧₊˚⊹
https://ichor.store
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⊹˚₊‧─────{ Support Stores for the Bilge Rat }─────‧₊˚⊹
{ MODz }
https://marketplace.secondlife.com/en-US/stores/158570/search?utf8=%E2%9C%93&search%5Bcategory_id%5D=&search%5Bmaturity_level%5D=GMA&search%5Bkeywords%5D=bilge+rat
- BOM Enabled - Material Enabled (Blinn-Phong)
- Seamless Male & Female Necks
- Supports Asymmetry & Symmetrical Textures
- Multiple Expressive Animations
- Developer Files Included for Rigging & Texturing
Fantastic!
One of the best heads I've had the pleasure working with.
It's Dev Kit is very comprehensible and very well organized.
The creator shows care for their customers.
Don't waste your Lindens in other Rat heads (like I did).
Give this one a chance,
you won't regret it!
Not a bad head
Okay lest start with the good the hud very easy to use. The head itself is very good looking one of the best rat heads so good job there.
Now the bad I use Belleza Jake body with the head an the is a very clear seam line where the neck an body meet which is not good as if I see it others can as well. Thats why I gave this head a three star I'm sorry again the head is very well made with a easy to understand hud. It just that neck seam line that is putting me off about it.
very good one /tres bone tete de rat
yes well but do you gonna make it no ear animation well it a nice job waiting for future update love the animation love the hud it hard a lil but when u understand it it become easy
Awesome Features!
I love all the different features for the head. The way it emotes and the different things you can mess with the face give it such a huge array of emotions you can convey also if you've go the jake body then the male skin will fit just fine as well too. If you're a creator please make mods for this you won't go wrong.
Rats Rats Rats.
Yes-yes this is very well made with extensive options. I am still working with mine, but as far as I can tell, I am in love with it. well done!.