BioFeast X | FULL PERM SCRIPT | Feed. Evolve. Conquer.
• Full-permission LSL script—reuse, remix, resell without limits
• Autonomous sensor-driven pursuit AI for dynamic interaction
• Configurable SENSOR_RANGE, EAT_DISTANCE, MOVE_TAU and more
• Timer-based llSensor polling for efficient detection
• Channel-based “EAT” communication for synchronized consumption
• Automatic growth on successful consumption via GROWTH_FACTOR
• Easy setup—name each prim “Amoeba” and drop in your build
• Self-managing timer and listener handles—no external dependencies
• Lightweight code footprint for smooth performance
• Instant feedback with llShout status messages
• Fully commented for quick customization
• Scalable behavior—works solo or in massive amoeba swarms
• Robust collision-based eat logic with llMoveToTarget fallback
• No external assets or modules required
• Perfect for creators of all skill levels
Dive into the guts of BioFeast X and discover a world where simple parameters unlock emergent ecosystems. Set SENSOR_INTERVAL and SENSOR_RANGE to tune how often and how far your amoebas hunt. Define EAT_DISTANCE and MOVE_TAU to balance pursuit speed versus capture lethality. The channel-listening architecture ensures only true amoebas broadcast “EAT” commands—to devour and grow in real time. With every successful meal, your prim scales up by GROWTH_FACTOR, visually rewarding each conquest. All controls are exposed at the top of the script, and every function is generously commented, so you can tailor behavior in minutes, not hours.
Use Cases:
- Dynamic predator-prey arenas in roleplay sims
- Interactive art installations with living sculptures
- Science education exhibits illustrating biological growth
- PvE games where players program amoeba strategies
- Automated crowd-control demos—amoebas clear paths
- Eco-simulation labs for research and teaching
- Fractal growth and generative art showcases
- Custom board game pieces that evolve on capture
- Marketing stunts—watch brand logos consume rivals
- Party decorations that chase and merge in the sky
- Robotics prototypes simulated in-world
- AI behavior tutorials for aspiring scripters
- Virtual team-building exercises—design your swarm
- Stress-test builds with hundreds of moving prims
- Storytelling props for sci-fi and horror roleplay
- Experimental sandbox for testing LSL performance
- Collaborative builds where each creator adds an amoeba
- Procedural content generation for game developers
