For many nights in recent months, you've noticed hooded figures with lanterns in their hands heading towards the dark shadows of the rocky cliffs in groups. You have no idea who they could be. Driven by a wild thought, you set out to uncover the hiding place of these mysterious figures...
The murmur of prolonged speeches mixed with collective chanting filters out from the cave entrance...
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Watch the demo video! Link is at the bottom.
➽ BIG
The Cave Hall is a very large group of linked and unlinked objects with a land impact of 524 LI. The footprint measures 64x46 meters. This thing is heavy!
➽ DETAILS
The cave has been sculpted completely by hand, just like all the rocks, spikes, and stone parts.
The surface details are well preserved in the texture sheets, making the rough walls feel almost tangible to the fingertips!
The rocks, stones, and spikes are separate objects, and you can reuse them anywhere. The same goes for the fireplace, fire bowls, and circular meeting point.
➽ PBR
The cave is made with PBR materials, so your viewer needs to be PBR compatible.
Right now it is only PBR! Fallback/legacy textures are not available.
No baked shadows, so you can rearrange all of the decoration formations.
➽ LIGHTING
Environment lighting is crucial for creating good-looking PBR scenes.
Caves are dark, a dark sky setting is advised for immersion, like Midnight.
A few sky settings are included in the pack.
➽ SAVING PRIMS
You can save some prims by removing parts of the cave. 50, 100, or even 150?
The main hall mesh is approximately 158 LI without the extra tunnels, rocks, and decorations.
➽ REARRANGE / CUSTOMIZING
There are no baked shadows on the objects, allowing you to reorganize the cave if you wish. Many rock objects on the floor and ceiling can be unlinked, resized, and moved around. Feel free to play with those!
The fire bowls and the central fireplace can also be moved.
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64x46 meters ❙ 524 LI ❙ mod ❙ copy ❙ PBR materials ❙ custom LOD
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✉ If you have any questions drop an IM or notecard to Crias Rowlands
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great detail, quality, and useful floor plan.
This is a really awesome set up for fantasy builds, i'll personally be using it for a monster lair but I can see it being used for anything from cult temples to bandit hideouts. Superb job that will work great in an RP sim or just as an extra unique home.