G General

Camera Control HUD

Camera Control HUD
Detalles
Funciones
Contenidos
Reseñas

Get a new perspective on SL, literally!

SL's default camera sits high in the air above your avatar, several metres in fact! This removes you, the SL user, from the immersion you would get if your camera was closer to your avatar's eye level. This also causes a lot of problems for builders, as the camera sitting so high up makes ceilings under 3-4metres a problem. This, in turn, contributes to people building huge double or triple scale buildings, and makes SL appear a lot smaller than it actually is.

This HUD solves that, moving the camera to an over-the-shoulder view like you'd find in any modern third-person videogame. The HUD's single button brings up a menu allowing you to change the shoulder the camera sits over, or even centre it behind your avatar if you prefer that!

For the average avatar, the effect is that SL is larger and more immersive than ever before! Low ceilings are not a problem at all. Even realistically low ceilings under 3m high are no longer an issue!

You can zoom the camera in close, looking right over your avatar's shoulder, or you can zoom out to still see plenty of space around your avatar. It's the best of both first person and third person views!

Instructions****************************

Just wear the attachment and let the camera fall back to the follower position after the HUD lets you know the camera controls have been taken. You can still zoom in and out as normal, but scripted camera controls remove "camera smoothing". (This may be considered a bonus by many!)

If the attachment fails to work, reset the scripts, detach the HUD, and then try again.

*****FIX THE CAMERA RIGHT IN THE VIEWER*****
You can now fix the camera placement right in the viewer, which works far better than any scripted attachment.

Open up the debug panel from the Advanced menu and make the following changes;

------(Right Shoulder Offset / Videogame Style)----------------------------------------------------

CameraOffsetDefault (In Viewer 1 based viewers, including TPVs like Ascent/Phoenix/Imprudence)

CameraOffsetRearView (In Viewer 2 including TPVs such as Kirstens, Starlight and Catznip)
X: -2.000
Y: -0.400 (Or make positive for a left shoulder view.)
Z: -0.200

FocusOffsetDefault (In Viewer 1 based viewers, including TPVs like Ascent/Phoenix/Imprudence)

FocusOffsetRearView (In Viewer 2 including TPVs such as Kirstens, Starlight and Catznip)
X: 0.900
Y: -07000 (Or make positive for a left shoulder view.)
Z: 0.200

CameraOffsetScale (Same in 1.x and 2.x viewers)
1.500

Alternately, some people do not care for the right shoulder offset that's popular in videogames. Here's an alternate version with a centered camera view.

------(Centred View)----------------------------------------------------

CameraOffsetDefault (In Viewer 1 based viewers, including TPVs like Ascent/Phoenix/Imprudence)

CameraOffsetRearView (In Viewer 2 including TPVs such as Kirstens, Starlight and Catznip)
X: -2.000
Y: 0.000
Z: -0.200

FocusOffsetDefault (In Viewer 1 based viewers, including TPVs like Ascent/Phoenix/Imprudence)

FocusOffsetRearView (In Viewer 2 including TPVs such as Kirstens, Starlight and Catznip)
X: 0.900
Y: 0.000
Z: 0.200

CameraOffsetScale (Same in 1.x and 2.x viewers)
1.500

If you enjoy the new camera placement and agree this would benefit SL greatly, be sure to head over to the SL Jira and vote for it!

https://jira.secondlife.com/browse/STORM-245

Ver el artículo en Second Life
Clasificación media: estrella llena estrella llena estrella llena estrella llena media estrella
  • 5 estrella:
  • 4 estrella:
  • 3 estrella:
  • 2 estrella:
  • 1 estrella:
Very good little HUD
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado February 16, 2011 por Relm Foxdale

Nice

¿Te ha resultado útil esta revisión?
Walking only
estrella llena estrella llena estrella llena estrella llena estrella vacía Publicado February 09, 2011 por AineMari Flanagan

Great product of you are walking on the ground in sl- but not for riding, it doesn't take in account the height adjustment. If you are on the ground your camera preforms exactly as advertised! Makes the view sooooo MUCH better- thanks for a great product and sharing it with the rest of us.

¿Te ha resultado útil esta revisión?
Yes!
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado February 08, 2011 por Rade Bailey

Just the widget I was looking for. It takes a bit of scripting knowhow to put your camera exactly where you want it, but I had it up and running in about 5 minutes. And hey, it's full-perm, and FREE! Anyone who runs with a large (or small) AV owes it to themselves to pick this thing up before Ms. Patton comes to her senses and starts charging for it. ;)

2 thumbs and a tailtip way up from this reviewer!

¿Te ha resultado útil esta revisión?
Applause!!
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado February 08, 2011 por Irene Muni

A VERY intelligent add on. Second Life is different using this HUD. And this HUd show SL as SL must be showed. Applause!
PS. Interesting thread in SL forums: http://blogs.secondlife.com/message/608373#608373

¿Te ha resultado útil esta revisión?
Camera Control HUD
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado November 29, 2010 por Angelika Kristan

I did`nt wait it can be so good. =) But it`s cute thing. ^_^
Easy, simple and greatly! Very useful for everyone!

¿Te ha resultado útil esta revisión?
:D
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado November 06, 2010 por Lyssa Starsmith

Just incredible
'Nuff said

¿Te ha resultado útil esta revisión?