Fancy clock hands that are sculpted to rotate on the proper pivot points. Both in Regular and Nano versions for Jewelery. Comes with a set of shaders & 2 clock face textures.These also work great for meter gauges & scales.
Each clock hand is 1 prim.
**Please view the features for sculpt pack contents**
Can View This Sculpt In-World
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Debugging your LOD settings is something that can and will make all your sculpts hold the intended detail better.
Follow these easy steps:
1. Show the "Advanced" menu with Ctrl-Alt-D, or Opt-Ctrl-D on a Mac.
2. Select "debug settings" near the bottom.
3. In the blank space, copy and paste the word:
RenderVolumeLODFactor
4. In the box below, set the number. The recommended setting is as high as 4 to have all your sculpts looking as the creator intended.
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All Sculpts & Textures Created BY
Anthonys Republic
Maps & Textures NOT For resale or to be given away.
Prims created with these sculpt maps may only be used in your creations that are NOT sold Full Perm, Please Respect my work.
**Click Download Instructions To View Our TOS**
Descargar instrucciones Ver el artículo en Second Life- Includes 17 Shader & 2 Clock Face Textures - Full Perms
- Includes 34 Sculpt Maps - Full Perms
- Includes Mod/Copy Examples
- Includes UV Map For Texture Creating - Full Perms
- Includes Clock Script - Copy/Transfer
Not "Full Perm"
Only textures are "Full perm", sculpy are not.
Hour Hand
Hour hand doesn't seem to advance during the procession. It gives the user the impression it is an hour behind before the hour hand "jumps" to the next hour (when the minute hand traverses 360 degrees).
Time will tell..
Made both some clocks and watches with the same package and all looks good. For the scripts i believe there are better ones (the shorthand stays where it is for the full hour so a period of time it seems like it is an hour earlier then it is in fact).
Very Detailed Sculpt Set
Love this set of clock hands and scripts. Its very complete, easy to use and understand. This was very easy to use, with only a small problem. I contacted the creator who had my issue worked out in a few seconds.
Thanks Anthonys