G General

* Combat Evolution Monster Bat Game Kit *

* Combat Evolution Monster Bat Game Kit *
Details
Features
Contents
Reviews

I have updated this from the prior version to version 1.1 as there was a problem causing the ghosts to only follow the owner. If you have the previous version please drop the update box included with it in world and touch it to recieve this version.
- Abramelin

This item is a monster rezzing game for land owners to place on there land. Players can kill the monsters and gain loot which is stored in the HUD they wears inventory. The loot can then be taken to the cauldrens included in this pack and exchanged for secondlife prize objects you have placed inside them. The system is also compatible with all combat evolution weapons, and the standard combat evolution quest hud.

COMBAT EVOLUTION WEBSITE :- www.combatevolution.com


In this kit you will find the following items....

- Updater Box
This can be used to check for updates. Rez it in world and touch it to check.

- Basic Adventurers Weapons & HUD Vendor
This will distribute basic weapons and a quest HUD to players on your land that wish to battle monsters. The weapons included will not do any PvP damage, but are compatible with combat evolution monsters. They include health meters inside them.
PLEASE NOTE: You are permitted to distribute these to visitors on your land. You are NOT permitted however to resell these in full or in part. And you are not permitted to use parts of these free items in your own products.

- Monster Rezzers
You will find some theme monster Rezzers in this pack, they have various configuration options and can be modified to suit the look and feel of your sim.

- Cauldrons
Included are a few cauldrons. Each one is activated by a particular loot from the monsters in this kit. If the right loot is used near the correct cauldron, they thank the player and will send them a random prize object from there inventory. ( You will need to add the prizes yourself. )

* Monster Rezzer Kit Extra Quest Bits *
This includes a few basic building block parts that compliment this kit. This monster Rezzer game is a cut down version of a full quest adventure kit.

QUICK START SETUP
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a) Drop the weapons/HUD vendor somewhere on your land.
b) Drop the cauldrons in different locations on your land.
c) Into each of the cauldrons contents add different prize objects.
(Tip. I suggest adding prizes people will want to play for rather than standard freebies)
d) Add one or more monster rezzers around your land.
e) Configure the monster rezzer settings. (see further down in this document for more information on these settings)
f) Touch the monster rezzer to reset it and activate it.

THE BASIC IDEA
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The kit includes a monster Rezzer/Rezzers. It also contains a cauldron object and a weapons/quest HUD vendor.

The basic idea is that the player can come to your land and attach one of the weapons and the quest HUDs. These are included with the kit and are transferable so that they can be distributed to people on your land. IMPORTANT! PLEASE NOTE : these are NOT for resale in full or in part. I have made them transferable so that they can be distributed to your guests, not so that they can be resold individually or in business in box or in any other way, and not so that parts of them can be used in your own items. It is strictly against the licence for the free parts of this kit to be sold or packaged up for resale, or used in part for the construction of your own items without express written permission from myself.

The players with a weapon and HUD attached can fight monsters which appear from the Rezzer object when they are nearby. The Rezzer objects are customisable in appearance, and have various configuration options. See further down for more info on the settings.

When the player kills a monster it will emit some particles. If they touch it while it is doing this they will see in there quest HUDs 'Found Items' window any loot that is available in that monster. If they do not already have that particular loot in there HUD they can take it into there quest HUDs inventory.

Once a player has loot in there quest HUDs inventory they can take it to the respective cauldron where they can use it. When they use the item near the cauldron, it will be removed from there HUDs inventory. The cauldron will then say thank you, and send a random object from its contents to the player.

If the player dies they will loose any items inside there quest HUD. If they detach the HUD they will also loose any items inside it. The weapons themselves have health meters inside which track the players health.

The monster Rezzers are compatible with all combat evolution weapons. The basic weapons included with this kit however will not do any PvP damage to other player. They are only intended for battle with non player controlled monsters.

THE HUD AND WEAPONS VENDOR
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Your guests can take a weapon and quest HUD from the vendor included.
In the pack t

See item in Second Life