This off-sim landscape (15 different setups of a tropical archipelago environment) instantly makes your island part of a big 3D panoramic environment. The amount of detail of the sculpted terrain is very high. It includes off-sim mountains, volcanos with lava flows, boulders, trees, animated and splashing waves, sand bars and reefs.
Properties:
• Change the surface textures of all landscape parts (254 textures available in the HUD), and you can even use your own textures
• Change the off-sim trees to 24 predefined different types: winter pines, fir trees, deciduous trees (both summer and autumn), palm trees…
• Switch to a different landscape scene/season (Winter textures available too)
• De-rez landscape sections (for instance if you want to leave out the trees or reefs) and rez them again later
• Allow others to change the scene and surface textures
• Copy-permissions
• Advanced menu to enable the unscripted sit and multiple sit function (see below under Mega Prims. WARNING: using this feature in some cases causes spikes of lag. Try a demo first to be sure
• Remove redundant scripts to decrease script load on sim
You can read the User Manual here:
http://docs.google.com/open?id=0B86Ma9OH0IR4c2xtWDRmYUx2YnM
Other characteristics are:
• Its size is 1000x1000m. An island measures 256x256m, which means it covers your island and extends way beyond its limits. However, it cannot be seen from other islands that do not share one full border with your island. Islands that just touch at the corners are no problem to use this item.
• A script takes the landscape to the best position on your land. You can rotate and move it afterwards like any other object in SecondLife. Do not drop it too close to the edge, it may go off-world and end up in your Lost and Found folder!
• You can combine this landscape with other off-sim elements, like waves and rock structures.
• Matching terrain textures for your land are available in the in-world store.
To your viewer this landscape is a set of sculpted prims with textures. Technically there is not much difference from, for example, a detailed set of furniture. The textures do not contain an alpha channel (except for the off-sim trees) and are not animated (except for the waterfalls). There are no particle systems in this item. The surface and sculpt textures take some time to load, but after that they cause no lag and do not obstruct your movements.
Mega prims
This landscape item is made of mega prims. There are some known issues:
• Unscripted sit and multi-sit do not work inside mega prims. The GOLD edition offers an option to prevent this. Try with the demo to see if this is a problem for you. Read this for technical information: http://jira.secondlife.com/browse/SVC-3811
• The way your island is represented on the world map may change. Read this for technical information: http://jira.secondlife.com/browse/SVC-5898
- Previously called:
- [DEMO] TROPICS Sim Surround Environment 5.2
- [DEMO] TROPICS GOLD & SILVER Sim Surround Environment 5.2
Fantastic creation with great HUD!
I bought the full version in-world so can write a review only here. This is a fantastic creation with a great HUD and thousands of combinations. It's not just several landscapes in one but thousands of combinations of textures, hiding or showing some parts, adding glow or transparency even on the whole landscape or just to the part as trees, ground etc. This guy is a really great creator and it sure worth those money more than things from creators which ask money even for each different color of same crap! :) Thank you Sominel Edelman! You added a beautiful realistic look to my cartoon empty square sim with your awesome product before I started even to build!
REALLY REALLY BEAUTIFUL!!! I am going to soooo buy this NOW
too damn beautiful...really easy to use....my sim on Hawaii is getting this NOW....its so beautiful