Drop this script in any prim and it will show a map of the current region on face 0 of the prim.
The map will be automatically updated
- every 24 hours.
- when rezzed
- when moved to a new region
You can substitute your own map texture by dropping a map texture named
the same as the region into the same prim as the script.
There is a link message interface to control all aspects from your own script.
The following message may be sent:
llMessageLinked(LINK_THIS,<face>,"map face","");
- Sets the face number on which to display the map (default is 0).
llMessageLinked(LINK_THIS,<time>,"map update time","");
- Sets the interval in seconds at which to check for map updates (default 86400).
llMessageLinked(LINK_THIS,0,"update map","");