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Dvandva Get Sim Map Script

Dvandva Get Sim Map Script
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Drop this script in any prim and it will show a map of the current region on face 0 of the prim.

The map will be automatically updated

- every 24 hours.
- when rezzed
- when moved to a new region

You can substitute your own map texture by dropping a map texture named
the same as the region into the same prim as the script.

There is a link message interface to control all aspects from your own script.

The following message may be sent:

llMessageLinked(LINK_THIS,<face>,"map face","");

- Sets the face number on which to display the map (default is 0).

llMessageLinked(LINK_THIS,<time>,"map update time","");

- Sets the interval in seconds at which to check for map updates (default 86400).

llMessageLinked(LINK_THIS,0,"update map","");

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