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Dvandva Random Texture Display Scripts Version 1.0

Dvandva Random Texture Display Scripts
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The random textures display scripts allows you to display textures on randomly selected faces of a prim or a set of prims in a linkset. This script works on prims, sculpts and mesh objects. You can
control the how often a new texture is displayed and whether or not textures may appear more
than once on the faces.

You can

- have over 100 textures
- specify which faces of the prim are to be used
- specify which prims in a linkset are used
- set the base and variable time to change the textures
- choose single or multiple occurrence for textures
- textures can be defined in notecard and / or put in inventory


There are 2 scripts in the package.

randomTextures P - apply the textures to the prim the script is in

Using this script you can have different sets of textures for different prims.

randomTextures LS - apply the textures to multiple prims in the linkset

Using this script you can apply the textures to multiple faces of multiple prims
with a single script.

See item in Second Life
  • have over 100 textures
  • specify prims and faces to use
  • set base and variable intervals for display
  • single or multiple display of textures
  • textures can be defined in notecard or inventory