[Echelon] // Subjugator Shotgun
![[Echelon] // Subjugator Shotgun](https://slm-assets.secondlife.com/assets/31801843/view_large/-%20Subjugator%20Shotgun.jpg?1657292819)
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Contents of crate:
| Shotgun / Weapon
Note from the developer:
| The Subjugator Shotgun is a 10 round shotgun that uses a sensor cone system to detect avatars in the blast area. There is then a calculation to determine how much damage that shot does based on how far away they are(After 50m max distance, it will do no damage at all.), and how close to the center of their avatar you are aiming. Most shots will not kill the target, but get up close and aim dead center you surely will. Each shot also does LBA. Great weapon for holding a position or clearing enemy deployables. Each shell is also loaded one by one and you can interrupt the reload process by firing, allowing for very tactical utilization.
Instructions:
| Unpack
| Attach
| Recolor as desired
| Use included gestures to draw / sling the weapon
| Click in mouselook to fire the weapon
| Click to fire mid reload to interrupt it
| Looking good!
Contributors:
| Grave
// End]
See item in Second Life View Video »Mah Boomstick.
This could possibly be my favorite of the various weapons I've purchased from Echelon to date. Reasonable render cost to avatar for both the gun and holster, smart reloading so you can interrupt a load in progress and not try to overload the weapon, and substantial damage potential inside a limited range. I back this with the very affordable Echelon SP.45 Defender too make sure I have a ranged option.
This is a raycast weapon, so you'll need almost no lead on a moving target. This also means it may be entirely ineffective against non-LBA (listen-based armor) targets, such as classic collision-based targets. However, it absolutely ruins player avatars inside it's effective range.
Highly, HIGHLY recommended.
L$ 600
Unpacking Required
This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.
- Copy
- Modify
- Transfer
- User Licensed