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Ex Machina - Teleport Directory Panel

Ex Machina -  Teleport Directory Panel
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This teleporter was created specifically having bigger store owners in mind. With the aim of guiding the customers to the different spots offered on the sim, this panel could be placed at the arrival point and help quickly locate any shop or department in the area.

In order to set it up, you don't need to use any notecard or special configuration. When dropping one LandMark inside each of the panel buttons, each button on the panel will auto configure the destination coordinates automatically.

If the destination coordinates are located on the same sim (that is, any position in range 0<x<256, 0<y<256, 0<z<4096) the panel will act like a beam teleport and it will take you instantly to the selected destination and returns immediately.

Other features:
- This script uses a SL internal function that has no delay between departure and arrival points and also the travel path cannot be stopped if passing though banned parcels (unless, of course, if the arrival is forbidden), like happened in the past when using the warpos method of teleportation.
- It's internal mesh buttons are modifiable, which allows you to texture the labels at will.

-The script doesn't use warpos algorithm since a new SL internal function that has no delay and doesn't break if passing via banned parcels. (Unless, of course, if the arrival is forbidden). In addition, the old warpos algorithm gives creates a delay of about 0.2 seconds and this new function has no delay.
-Modifiable mesh object: Like all my other products, you can use these scripts in your creations. :D However, avoid enabling physics to the prim holding the script to ensure proper script functionality.
-Failed sim restarts will not affect its configuration (like with all my other teleporters).

Optionals (available after purchasing this item):
We offer, in collaboration with Ex-Machina, customization optionals and guided assistance in case you like us to personalize these products templates to your needs (ordered separately).
- Customized texturing, and labeling
- Different sizes
- The panel scripts could auto detect the type of teleportation by reading the LM destination. That is, if the destination is outside the sim, it is possible to offer the user a map pointing to the destination or teleport intermediately using the SL experience tools.

We include in the box:
- A panel containing 6 mesh modifiable buttons white easily identifiable buttons.
- A number of templates, that you can use to create the alpha textures for the labels.
- A panel with the example alpha texture for the buttons.

Enjoy your Directory Panel Teleporter!

Estrella and Hattie

(*) Produced in collaboration with Simplicity Lab

  • 100% Original Mesh
  • Realistic Materials enabled textures
  • Configurable by user
  • Excellent LOD also on medium viewer settings
  • Copy and Mod Permissions
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works like a charm
full star full star full star full star full star Posted April 22, 2020 by Dolphin Ayres

in if your wondering :) yeah you can like unlink the prims duplicate some, make the board higher so you have more labels link is back together and voila more words :) just needs a bit fiddling with the texture location for the word itself but that's no biggie. No need to rezz panels and such, just go to the location you want people to land, make an LM drop inside the word and you good to go. totally recommend it

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Very Awesome!!
full star full star full star full star full star Posted August 28, 2019 by Jenny Ashland

If I could give this 10 stars I would. I have been searching for days for a teleporter like this. Its easy to set up, drop LM in faces... I Made my own textures in Photoshop. You don't even need a template, even though it comes with one!! Best Teleporter Ever!

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