SHA Type: SHA - O sailboat.
The SHA Shipyard parts of Peeter's STUFF Industries.
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1.) Special Thanks
2.) Realise Notes
3.) Boat Parameters
4.) PS
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1.)
Special Thanks:
Becca Moulliez and friends for free scripts and boat parts.
B - for support.
Peeter Tamerlane - for some scripting.
Leeward Cruising Club, for good cruising :)
Tradewinds Yacht club for support the boat building.
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2.)
2012.11.13.
Removing 3 prim, 3 landimpact PE now just 14!
Local chat help migrating in notecard (faster script)
Optimized functions and control, reduced script memory but not features, added more features and lower lag scripting, better simcrossing. (Thank you Peeter Tamerlane)
Fixed sound anomalies
Added sound silencer
Added public mode (anyone can driving the boat)
Added Ahoy! "gestures" with boat horn
Light scripted smaller hud
Fixed controller communication, only people on board can communicate with boat
More realistic turn
New speed based particle system
Fixed hull physics
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3.)
(Beta 2 Release (under development) - Free upgrade)
It's a not too classic, not too modern very little sailboat. She have individual style, and very friendly :)
Ideal for trips and cruising. No specific race boat, but not too slow...
¤ 4 meter long (~13 feet)
¤ Sailor + 1 passenger
¤ Specialized BWind engine (Peeter Tamerlane modification idea for lower lag, and stable sailing) with built in and attachable controller, for amateur and lazy sailors :)
¤ 14prim 14 PE, NOT mesh!
¤ UPGRADE: I work with Caspervend system, I send upgrades, or you can call with Redelivery Terminal in my shops or in all Caspervend places.
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4.)
PS:
(This is my first boat with my personal ideas, what I like in boats - possible Im alone with my ideas I build she without commercial viewpoint just for my fun)
Have fun!
Thank You!
Shaaun Tamerlane (Shaaun Resident)
- Optimized BWind sail engine
- FREE
Good but...
I like, but I see some problem... The sound take off is not possible but the sounds not too bad, if you rezz more than one boat, some controller function working with all boat... I hope fixed in future...