[FYI] Mesh Terrain Builder's Kit (full perm) Version 1.0

Details Features Contents Reviews (6)

Details

A revolutionary new way to create ground! Create rolling hills, craters, valleys, mountains, canyons, and more! There's no limit to what you can do.

And unlike sculpties, you don't need any physics prims! The physics are included with the Terrain Kit pieces, and are 100% accurate to the ground. Just rez the pieces, put them near enough so they overlap, and you can walk over them. That's it! No invisible prims, floating in the air as you walk over the ground like with sculpties!

Pieces are UV mapped to minimized stretching. No longer do you have to settle for ground with sharp drops that have stretched textures.

This also lets you bypass the 4 texture per sim limit, as well as the texture height restrictions. This means that if you want a beach on top of a mountain on a lake, you can do it now! And it's not a flat prim, it'll actually have hills and rolling swoops and all sorts of great things.

Change the sizes of the hills by resizing the mesh ground up or down on the z-axis! You can make all of these pieces very hill or mountainous, or you can make them very flat and plain-like.

Be sure to come check it out in world.

When building with these pieces, make sure you overlap them. They are designed to overlap so the ground looks more natural and the physics engine requires it whether you're using Mesh or in world prims to prevent you from falling through the ground.

Some of the pieces are higher land impact in this kit as some customers have requested higher detail pieces and land impact wasn't a concern for them. If you are buying this kit, understand that most of these pieces are lower prim, but there are a few that may reach as high as 20 land impact when at 64x64m.

Some of these pieces may also appear to be low poly and jagged. These pieces were designed to give the same polygon resolution as the default simulator ground. If you are unsatisified with the jaggedness of the pieces, you may shrink the pieces down and use more of them to give you higher resolution ground. They will also become less jagged when you size them down along the Z-Axis.

The pieces must be kept lower resolution like this as it's a requirement to have accurate physics. If pieces were higher poly, you would sink in the ground in some areas and float above the ground in others. These pieces contain 100% accurate physics that you can walk on with no problems. Because of this limitation, pieces may appear jagged. As mentioned before, if you are unsatisfied with how jagged these pieces are, you can shrink them down and use more of them. Land impact goes down the smaller pieces are, so it will not affect land impact as much and in some situations it may make it lower (but not all).

If you are dissatisfied with the product for any reason please contact me in world. There are tricks to using this kit effectively and good ways and bad ways to use it in certain situations. If you are having problems with the kit and it is not working like you think it should, please contact me. I want to help and make sure customers are satisfied with my products.

The Cave Entrance pieces are specially designed to fit with the FYI Mesh cave tunnel kits. The mesh cave tunnel kits are superior to work with and provide a much better building experience than the sculpty one.

See item in Second Life ®

Contents

Features

  • 38 Unique Shapes
  • Physics Included No need for physics prims, just rez and resize
  • 2-6 prim count per piece, at up to 64m x 64m
  • Create realistic land at any elevation, no more depending on simulator ground
  • Use high quality textures on land created with these prims.

Reviews (XX)

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Average rating: 3.33 stars Distribution
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Hit and miss

Posted November 19, 2015 by plummy95 3 stars

Please bare in mind this are my personal opinions to how I am making use of this. (skybox building)

Good - detail in the mesh, physics

satisfactory - Ease of use - a lot of pieces are hard to easily put together (e.g basin 03 is near impossible to link with any other flat based mesh - leaves gaps). This is especially hard for skybox making. If you are incorporating into the ground then terraforming is your friend.
I also wouldn't recommend this kit if you are skybox building unless your skyboxes are going to be for 1/4size (minimum) and upward

Bad- prim limit not as advertised. All pieces come rezzed at 32m x 32m. 31 of the objects are less than 6 prims which is fair as stated. the rest (12 objects) go from between 7 - 24prim.
according to the advertisement "its only 2-6prims at 64 x 64 x 15 per piece!" None of the objects are at the stated size but are only 32 x 32 inwhich the prim limit in many cases has been exceeded from the advertisement already or when stretched to the size stated will then exceed the advertised primmage.

Overall - In all fairness this is a good kit. I recommend this for people who can handle and want to build with larger prim objects or people who are building these meshes into the ground.
I don't recommend this kit for people who are building skyboxes (like me) or who are prim conscious / wanting to make low prim builds.

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Nothing Matches My Terrain

Posted February 22, 2013 by Midian Farspire 1 star

I bought this product to design my mainland terrain better as its an odd shape and terraforming doesnt flatten or smooth.

After buying this products i rez out all components and none of the mesh prims was compatable to my mainland. Extremely unsatisfied that i cannot use any of these mesh prims.

1999L$ wasted.

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L$1,999

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[FYI] Mesh Caves, Sewers, Tunnels, and Builder's Kits
[FYI] Mesh Caves, Sewers, Tunnels, and Builder's Kits
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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

  • 3.33 stars Reviews (6)

  • Permissions:
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  • Mesh: 100% Mesh