Falling Rock Platforms

Details Features Contents Reviews (2)

Details

Falling rock platforms are a great bit of interactivity for your land. Use them to cross rivers, ravines or moats; make puzzles and lay traps. Great for treasure hunts. Each individual platform can be set to fall within a given time of an avatar landing on it. Thus you could use several platforms with varying fall times to make jumping an obstacle progressively harder. Obviously turning off fly on the parcel will make this more fun or frustrating.

The platforms can be set so only group can cross, everyone can cross, owner can cross and nobody can cross. Two styles are provided at either 1 or 2 land impact, with 4 textures. They randomly shake and play rock sounds.

Please read the instructions included.

Permissions:

Objects are copy/modify/no trans
Scrips are copy/no modify/no trans

They can be seen in-world by clicking the link below:

See item in Second Life ®

Contents

Features

  • 100% mesh
  • Great for moats, hunts, ravines and rivers
  • Menu driven
  • Texture change
  • particle effects

Reviews (XX)

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Average rating: 4.5 stars Distribution
5 star:
 (1)
4 star:
 (1)
3 star:  (0)
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Works Perfect, Few Quirks, Takes Time To Set Up

Posted January 06, 2021 by Skyler Pancake 4 stars

Product works exactly as described and is quite fun for a puzzle path, sky pathway, etc. If you're looking for something fun to include in your build, this is a great product.

This takes a LOT of time to set up though. There's no HUD option that controls everything, you have to use individual dialog boxes. Which means saving position for every single one, setting respawn time, setting reaction time, etc. Expect about a minute just setting up the options for each rock. Which isn't outrageous on it's own, except for when you're setting up 30+ of them and already are spending time tweaking position of all of them.

There's also NO way to completely turn the wobble option off from what I can tell. You can change how it works a little.. But you can't turn it off. Honestly, I hate the wobble option. It was annoying as heck while trying to set these up, cause I'd be in the middle of positioning the rock and it'd start wobbling. It also gives away the idea that there's something special about these rocks... If the rest of the environment is stable, these stand out.

Since they are also randomly sized there is no way to interlock the rocks either. So setting up a floor of these can be done, but you're gonna have gaps. Not a big deal and likely just wasn't considered as part of the design, but would be an awesome option.

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Fun & Functional

Posted May 01, 2016 by KirstenMcLeod 5 stars

My granddaughter joins me occasionally on my private estate and we've had more fun with these rocks from one mountain peak to another. Take turns changing timing and spacing and see who gets to 7 successful crossings first to win. Her sense of timing is better than mine so guess who wins...regular guests enjoy them equally. So don't know if game was the intention but, who cares? And the texture and shaping is first rate .. like all of Cubes creations!

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L$499

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The Cube Republic - The art of nature
The Cube Republic - The art of nature
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This item requires that you have access to land in Second Life in order to unpack and use it.

  • 4.5 stars Reviews (2)

  • Permissions:
    Copy Modify Transfer User Licensed
    See product details for permissions info
  • Automatic redelivery
  • Land Impact: 2
  • Mesh: 100% Mesh