Welcome to Ghostbusters Role Play - a fully-interactive ghost hunt (and now player-to-player combat!) game for SL. Visit Slime Square inworld to play the game any time, or set up a game in your own sim!
WE HAVE UPGRADED TO 5.0!
This is the GB RP Ghost Player System. Ghost Player means YOU can now play as a ghost and engage in combat with Ghostbuster (or Mage) Players in GB RP
You can wear your favorite ghost or supernatural creature avatar, then add the GB RP Ghost Player system to it. (You can change the system's color to match your AV.) Then you can engage in COMBAT with any Ghostbuster or Mage (provided they are wearing their GB RP 5.0 or higher HUD).
You can launch Slime Balls at Ghostbusters (targeted strike). Or splash caustic slime at them (random multi-strike). Or even provide a wallop to every Ghostbuster within range with your Shockwave attack.
You begin as a Class 2 entity (a match for any Ghostbuster), then progress all the way to a Class 5 (who can kill multiple Ghostbusters with a couple of well-timed attacks). BUT - using your ghost powers drains your Slime Points, and keeps your Class rating down! So expend your ecto energy wisely!
You can collect Slime Samples and Haunted Artifacts to increase your Slime points. Plus you can draw some energy from Black Slime. But your biggest power is to CONSUME other Ghosts (GB RP scripted ghosts only, NOT other Ghost Players) for big Slime Point increases.
This system also includes a "TP Destination Target" prim. Set it up where you want Ghost Players to go when they are "banished" (run out of hit points). The defeated Ghost Player will vanish with a scream and a display of particle effects, then appear at the TP Destination Target.
Also included is a Recharging Orb, where Ghost Players can recharge their Hit Points after being "banished."
See item in Second Life- Now you can change your Mist and Slime Ball colors
- Turn Ghostly Mist on and Off
- Combat Ghostbusters and Mages
- Add System to your own Ghost AV