Thank you for your interest in this staircase in the Penrith Grocery store series.
A left and right version has been made.
The LOD is more then strong enough for a element that is used inside. Used a new discovered way to get the land-impact very low.
Both staircase have a landimpact of 2.0.
A platform for the topfloor has been added for your convenience. Please mind that it was found impossible to make this piece in such way that you can pass trough without setting the physics shape to none and use some alpha prims to make it walkable.
A sample of this has been added.
Also included in each box
10 1024*1024 ambient occlusion maps (4 alpha = no black lines when applied)
3 1024*1024 UV map - made in such way that you have a minimum trouble to make you're items seamless
In each box you will find a sample, to remain the original Li it's recommended to use this setup.
Various Ambient occlusions and UVs are included in the box, the exact quantity is mentioned on the bo
If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.
http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k
The double staircase "right version" can be seen can be found rezzed in my store.
If you purchase I would really appreciate your comment on marketplace.
It is recommended to set your viewers LOD level at 4, higher is not needed and better to avoid.
End user license agreement
All textures/sulptmaps/mesh objects sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.
We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.
Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.
By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.
- Extremely low in Li, strong LOD
- High detail
- Great Physics shape
- Many texture faces included
- UV mapping and traditional texturing perfectly possible
Very stylish staircase
Looks good and is easy to texture and is well made
Excellent!!
Beautiful work, Great Customer service! Had a few questions and Zed got back to me right away! These stairs are going to look amazing in my lofts! Highly recommend!
Worth it! Best yet!
If your like me with not a lot of time to spend creating every piece of your creation, then Twice Baked is the ticket!
Zed is all original work and for me that's worth the cost.
As for the Stairs? perfect and easy to texture bake maps with very little impact increase re-sizing to fit my build.








