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Gothic Mansion Version 1.4

Gothic Mansion
Details
Features
Contents
Reviews

I can no longer provide an inworld location to preview my work, therefor I have decided to slice all prices in half!!

The Land Impact as printed on the box (formally Prim Count) is for the building delivered "as is" after deleting the rezz scripts!!!

*** Unlinking (parts of) the building will increase the Land Impact cost!! ***

More info on Land Impact:

http://community.secondlife.com/t5/English-Knowledge-Base/Calculating-land-impact/ta-p/974163

I record all sales. If a house gets updated for whatever reason (problems, prim savings, etc.) you will receive the update. If you have any questions or find any problems, don't hesitate to contact me!

  • 52x42m footprint
  • 3 floors, 5 rooms
  • 9 cells in dungeon
  • Hidden entry to dungeon (hints at first rezz)
  • Tintable windows in each room
Average rating: full star full star full star full star full star
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Amazing!
full star full star full star full star full star Posted October 12, 2024 by Anna95 Bunny

Had a small issue with the front balcony but Benski was quick to help and get it all fixed up! The mansion is a nice addition to my land with the 5 rooms being quite large and the dungeon being well hidden ;)

If you rez it and have an issue with there being a seemingly invisible box on the upper front balcony do this: "Rightclick the building, select Edit Linked. Then select the balcony railing. Go to the features tab, you see that the physics shape type is Convex Hull, this should be set to Prim. That should fix it." (from Benski directly) <3

size: 5/5
looks: 5/5
customer service: 5/5
overall design: 5/5

I do recommend this for your land if you have the required land size! (in item description)

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