Gun HUD [By Hope] Version 1
![Gun HUD [By Hope]](https://slm-assets.secondlife.com/assets/33377004/lightbox/gun%20hud%20promo%20image.jpg?1684540517)
![](https://slm-assets.secondlife.com/assets/33377004/thumbnail/gun%20hud%20promo%20image.jpg?1684540517)
Details
First off thank you for buying my product. Second we will cover how to use it, and third, what you can and cannot do with the full perm bullets and scripts.
-----------------------------------------------------------using the hud---------------------------------------------------------------------------------------------------
The second button on the left that is the only black button will give you the bullets chooser menu when opened. Choosing any object under this will make it the object that the gun will fire. A object will not be fired if it is not set to physical!
The big R button is the randomizer button and will randomly pick a bullet on fire to be shot. (second button).
The third button is the power button, clicking once will turn the HUD off, and again to turn it on.
The fourth button is the reset button. Clicking it will reset the HUD. If you find anything not working correctly, try the reset button or consult this manual. If things continue to not work correctly, contact xylex doomdale.
The last two buttons adjust the number of bullets fired per shot. Hitting up will increase by one and down to decrease by one.
The red balls in order from left to right will increase shot power / shot speed.
-----------------------------------------------------------bullets and what they do--------------------------------------------------------------------------------------
What each bullet that comes with the gun does is found listed bellow:
chair - a wooden mesh chair to throw at people
blinker - a blinking prim that hides and shows itself as it moves
b rupee - a blue rupee that makes ding sounds
g rupee - a green rupee that makes ding sounds
p rupee - a purple rupee that makes ding sounds
o rupee - a orange rupee that makes ding sounds
y rupee - a yellow rupee that makes ding sounds
w rupee - a white rupee that makes ding sounds
10xKFM - 10 x 10 key framed push bullet
box - a mesh cardboard box to toss at people
barrel - a heavy wooden barrel to throw at people
20xKFM - 20x20 key framed push bullet
bury - negative force scripted blocks to bury people with
beam - a long push beam
anvil - a mesh heavy anvil
duck - a mesh duck to hit people with
crat - a heavy mesh crate
clust - a box prim bullet that explodes into a bunch of tiny boxes that will shove around anything it comes into contact with
damage - 100% damage scripted bullet
coin - a mesh fast moving heavy hitting coin that makes ding sounds on impact
cheese - a wheel of cheese that upon hitting someone will track them and shoot more chunks of cheese at them
dart - a sticky mesh dart
cow - a mooing heacy mesh cow to throw at people
clean up - cleaner bullet made to shove other objects out of the sim
impulse - apply impulse self push bullet
grower - expands on hit
fire - fast moving force based fire ball
gun - a gun that shoots bullets as it moves through the air
floating - a floaty bullet
expanding - expands on hit
ice - a force based fast moving ice block with crackling sounds
eyefuk - an annoying looking flashy strange bullet that in large numbers is annoying to look at
magnetic - magnet push based bullet that sucks in objects that it passes by using push
key frames - more key framed push blocks
lolol - I like this one
jumpy - jumps around and bumps things on impact
objbumper - bumps objects REALLY hard on impact
loop push - loop pushes anything it comes in contact with
key - key framed based push key object
r blitz - blitz torque pushes anything it hits
poop - its poop
pie - a mesh pit that shoves whatever it hits really hard using push
push - another push bullet
pillow - a pillow
pellet - small pellet bullet
push down - uses llpush to loop push whatever it hits downwards
pizza - a mesh pizza that makes a pizza pizza sound on impact
pewpew - pewpewpewpew
zball - upwards floating push ball on contact
text - a bullet made out of text that spells the word bullet and says bullet
strobe - strobe bullet
zzxx - try this
windy - try this
toggle - floats and turns physics for itself on and off as it moves
t bullet - this is great for yeeting other physical objects all over the sim
twisted - a twisted bullet that shoves things it touches (does not need push)
t con - a traffic cone
-----------------------------------------------------------script usage condition------------------------------------------------------------------------------------------
Any of the bullets and the scripts inside the bullets may be used by you in your own creations. However you may not give out the scripts or the bullets full permissions under any conditions! If you were to make a gun and use the scripts or bullets in the gun HUD inside your own product and sell them, it would be ok as long as the permissions are set to no modify and no transfer.
Contents
Features
- Create your own bullets
- on/off
- full perm bullets and code
L$150
Unpacking Required
This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.
- Copy
- Modify
- Transfer
- User Licensed