HORUS V.7PLUS MESH AVATAR
©2012 7PLUSDESiGN
http://maps.secondlife.com/secondlife/Aldebaran/110/39/24
.....Sample Model 3d View Link.....
https://sketchfab.com/show/9629c805d82246dbbb99edfac4f44edd
:100% MESH AVATAR
:ORIGINAL DESIGN BY 7PLUS
:5 Color Tone
- BLACK&WHITE
- BROWN&GREEN
- GRAY&BLUE
- RED&WHITE
- WHITE
:Copy Modify No Transfer
:Walk Sound
:Effect Power
*Horus V.7PLUS e0.1 edit can copy & modify all paths (look at>>Contents >>Permission)
:facebook fan pages View High Resolution Photos & New Update
https://www.facebook.com/pages/7PLUS/228465860526018?ref=hl
:Join Group
http://world.secondlife.com/group/d04b0e22-84aa-3c49-021b-de51aac1b2c6
:I want you feedback.Product is good or bad. I'll create the next great product.
:THANK EVERYONE HAVE FUN ;)
A great avi
Does clip a little bit in places, has been easy to work with and mod. The only thing I am missing is an option to have actual hands.
Awesome
excellent detail and cool animations, but i do wish there was a coloring HUD that would make it perfect.
Fantastic!
Not a single complaint. Easy to work with, easy to fit a few different accessories to, and works great with my AO. Well done!
Fantatsic!
I love this so much, the detail is excellent, and with my AO i don't have a problem with the legs. Dancing is a bit odd but is easily ignored because of the overall quality of the avi.
I am 100% happy.
Its a good Avi but there some bother spots on it
Good tho is the texturing and the look of that avatar its great and i will give it 3 stars the bother spots are the non rigged spots like the arms and legs i like when it is rigged mesh so it does not bug out when you sit or have a AO what moves alot around so yea its nice but well if that would be fixxed i would be very happy
It's a decent avatar
After using this avatar for the past 6 months, I've determine that this is a nice avatar! However, there are some bugs that are diving me nuts.
The first big bug I would like to mention is that the bone joints for the elbows and knees are misaligned to the meshed avatar's elbows and knees. Each time I move with or without an AO, the elbows and knees jet outwards and I have no way of fixing this.
The second bug that I find rather bothersome is seeing the abdomen getting squashed and twisted in a strange way. This can be that, again, some of the bones are misaligned within the abdomen. You can easily relocate the bones to fit the mesh with out any problem just as long as you don't rotate the bones.
If you need help rigging and or animating, I can help you. I have about 16 years worth of rigging and animating under my belt.
But other than that, this is a grate looking avatar, it just needs a bit more polishing here and there. For some of the rigging flaws, I'll only take off one star.
Anyway, thanks for the wonderful avatar! :)