Script which converts the stock Happy Paw eyes to BoM eyes to be used with system layers.
On paper it should work with all HP eyes, and should work with all system layer eyes but i tested on with: Axolotl, Bird, Deer, Doggo, Foxcat, Lionet, Rabbit, Reptile, and several sets of system layer eyes.
What you will get: ONE SCRIPT (update: two script, and a HUD+script combo)
How to use:
- go to a sandbox or any place where you can rez
- rez the eyes somewhere
- drag and drop the script to the eyes, or edit the eyes and drag the script to the contents tab
- the script will convert the eye to be usable with system layer eyes
- the eyes turns pink, this is normal, ignore it
- pick the eyes back up and wear it
**AS WITH ALL BOM STUFF, MAKE SURE YOU ARE NOT WEARING AN ALPHA LAYER WHICH HIDES YOUR EYES ELSE YOU WILL SEE THEM IN RED**
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Update:
- added a second script because some people decided to not follow the standard LL UV and instead create their own
- added a script and hud combo for people who prefer to switch between LL UV and non-standard UV on the fly
Usage changes:
- you can use the script inside the folder "HUD set" and drop it to both of the eyes, and then attach the provided hud (while obviously wearing your eyes with the newly added script in them) to switch between standard and non-standard UV layouts on the fly
- alternatively you can use the old method: drop the script labeled "non-standard" at the end of it's name into your eyes, if you are dealing with BoM eyes NOT following the LL UV standard and they look 90 degrees rotated, but this script will self destruct after placement, like the original, not adding any script lag to your avatar
DISCLAIMER PLEASE READ:
Because some people recently started to release BoM eyes but DO NOT FOLLOW the standard UV layout defined by Linden Lab (see here: https://wiki.secondlife.com/wiki/Clothing_Tutorials ) and instead created their own UV, i can not guarantee that these eyes will align and fit perfectly to your HP eyes. I take absolutely no responsibility for such cases, and my script will either hit and work, or don't. Please do not contact me if non-standard BoM eye do not fit, instead, ask the creator of your BoM eye why THEY DO NOT FOLLOW EXISTING STANDARDS! Thx.
you have saved my life
of all my avs the one eyes i couldnt convert to BoM without looking insane were the foxcat
this shit fix
It's perfect!
Works just like the creator says. Basic modding is required.
Used on Foxcat head,Rabbit head and Birb head!
The bom texture will stretch tho, because the eyes are big!
Awesome!
Nice little script at a decent cost, works really well so far with the happy paws rabbit head~ I did have a slight issue at first but the creator was helpful in figuring out the problem :)
Worth it!
Worth the price and more so you don't manually have to BoM each layer or re texture the eyes every time you want to try a new color. drop, plop, and hop!...if you're a bunny anyway xD
!!!!!!!!!!
It even lets you use HP SCLERA TETURES ON TOP OF THE BOM WHAT THE HECKK!!! SHINEY AF CUTEY EYES½aGOD SEND!! Thank you so much!! :D
So easy setup work100%
