@Full mesh
@Permissions… Copy / Mod / No-trans
@Script permissions… Copy / No-mod / No-trans
@Land impact… 3 prims at default size
@Individual Dialog and HUD Options
-->Changing alpha mode
-->Showing/Hiding stone parts
-->Individual Dialog ON/OFF (Only from HUD)
-->Merging script
-->Deleting script
1) Each DirtRoad contains dialog script. Please REZ and touch the object to apply the options individually.
2) You can select alpha road and non-alpha road from dialog.
3) HUD for collectively setting is included. You can apply the options to all DirtRoads you own in the SIM. Please WEAR the HUD and touch it to open a dialog. Default position of the HUD is bottom-right of the viewer.
Please read a notecard included in the set for the details of dialog options.
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About Ground Texture for Dirt Road - snowy...
This snowy road was made to match a Linden's texture in the Library folder. The texture name is:
Primitive Island - Snow 2
If you feel your DirtRoad doesn't match your land, please try that texture to the ground. I think it is also in your Library folder from the first.
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I put a color checker for the road in HPMD main store. Please try it before purchase.
See item in Second LifeBrilliant!
Looks great on my land. Thank you <3
Super cute and simple
I like having the options of turning rocks visible/invisible and leaving the roads alphaed or not. Nice and simple, glad it works with the linden textures too!




